The Conjuring House The Dark Occult

0 views
Skip to first unread message

Algernon Alcala

unread,
Aug 5, 2024, 1:13:16 AM8/5/24
to goyfundmesga
InThe Dark Occult, players will enter the game exploring a seemingly abandoned house that is consumed with demonic activity. Players are sent to the Atkinson House to investigate unusual happenings surrounding the death of the owner. Upon entering, players discover that they are unable to leave and are haunted by an incessant demonic woman who stalks them with murderous intent. Artifacts of the occult must be destroyed in order to survive. Players must be constantly vigilant of every move, twist and turn, as the woman, and countless other creates, are always lurking.

Additionally, to help players that may not have the, ahem, guts to play through the game, RYM Games has now added Dread Mode to the game. The new default game mode will give players a few more tools to help them through the haunted halls of The Dark Occult, such as higher player endurance, less difficulty, and a map that highlights important areas in the game. For players willing to take a risk and battle the demons head on, Terror Mode will fit their gameplay needs.


The Dark Occult (The Conjuring House) is a psychological driven horror game that puts players in a constant state of anxiety that crescendos into raw panic and terror. The game takes place in a decaying manor with demonic entities and strong ties to the occult. You will encounter grotesque creatures, who will take your life at any moment. Your only goal -- survive.

In The Conjuring House, players will enter the game exploring a seemingly abandoned house that is consumed with demonic activity. Players are sent to the Atkinson House to investigate unusual happenings surrounding the death of the owner. Upon entering the house, players discover that they are unable to leave and are haunted by an incessant demonic woman who stalks them with murderous intent. Demonic artifacts must be destroyed in order to survive. Players must be hyper-aware of every move, twist and turn, as the woman is always lurking. The Conjuring House fully immerses players in an environment filled with anxiety, panic, and real consequences that scar.


Key Features:

Psychological Horror Game

The Conjuring House is a horror game featuring a demonic woman who is tracking your every move, ready to strike! Destroy artifacts to escape, but watch your back, as the nightmare becomes more desperate the closer you get to liberation.


Free Exploration

Explore The Conjuring House in a non-linear progression style, with multiple paths through the house. Quests can be approached in a different order from one player to another, providing a unique and different gameplay experience each time.


The Conjuring House is a psychological driven horror game that puts players in a constant state of anxiety that crescendos into raw panic and terror. The game takes place in a decaying manor with demonic entities and strong ties to the occult. You will encounter grotesque creatures, who will take your life at any moment. Your only goal -- survive.


In The Conjuring House, players will enter the game exploring a seemingly abandoned house that is consumed with demonic activity. Players are sent to the Atkinson House to investigate unusual happenings surrounding the death of the owner. Upon entering the house, players discover that they are unable to leave and are haunted by an incessant demonic woman who stalks them with murderous intent. Demonic artifacts must be destroyed in order to survive. Players must be hyper-aware of every move, twist and turn, as the woman is always lurking. The Conjuring House fully immerses players in an environment filled with anxiety, panic, and real consequences that scar.


Ed and Lorraine's now-closed Warrens' Occult Museum includes some items found by the two legendary paranormal investigators, helping inspire The Conjuring movies. In real life, the married couple formed their own society, the New England Society for Psychic Research (NESPR), and investigated some of the most terrifying hauntings ever. This includes the Amityville hauntings, the Perron family hauntings, and the Enfield poltergeist case. It's their findings while investigating these cases that led to the Warrens' museum.


The terrifying but intriguing Warrens' Occult Museum is full of creepy, cursed, and haunted objects that have been the basis for several movies, including The Amityville Horror and every movie in The Conjuring universe. There are iconic featured artifacts like the Annabelle doll and lesser-known items that don't have as much lore attached to them. The Warrens' Occult Museum brings the fictionalized world to reality and houses real haunted and cursed objects that are allegedly dangerous.


The Warrens' Occult Museum houses a haunted piano that Ed Warren would hear playing on its own, but it would immediately stop playing whenever he went to the room to see what was happening. The Warrens allegedly got the piano from the house of a deceased priest. The piano music finally stopped when Ed Warren hired a priest to bless the museum every two or three months (via USA Today). The artifact briefly appears in The Conjuring Universe in Annabelle Comes Home.


Judy's babysitter, Daniela, goes into the room at the Warren family house and plays a few keys despite being warned earlier in the movie not to touch anything in the room. While the piano doesn't play a huge role in the movie, she does not listen to those instructions as she explores the room full of haunted artifacts, which ultimately does not work out well for her.


The cursed samurai suit has appeared in several movies in The Conjuring Universe as one of the props held in the occult museum room. It was present in the first two installments of The Conjuring but was more prominently displayed in Annabelle Comes Home when the teens check out the Warrens' room of haunted artifacts. In the movie, demonic entities in the room are brought to life when the Annabelle doll is let loose.


The two young girls are mesmerized by the armor. As they continue to stare at it, they begin to hear distant screams of the victims of the samurai who wore it. Interestingly, the suit is not an item located in the real Warrens' Occult Museum. Instead, it was an item that was created just for the movies, first as a cool artifact to look at and then as something very scary for the girls to come across in Annabelle Comes Home.


The Warrens' Occult Museum also claimed to have vampire coffins, but there isn't much information about them beyond that. The vampire coffins have also not been displayed specifically in The Conjuring Universe yet. Although there are no clear details behind the discovery or specific story about the coffins, these items are still creepy artifacts that were likely exciting viewing in the museum.


According to the museum, this coffin was used by "a modern-day vampire." There is no proof of them finding vampires, and neither Ed nor Lorraine ever gave a real story about the incident other than what is known about its status in their museum. It could have belonged to someone living a "vampire lifestyle," but whether this had anything to do with the mythos of vampires or not is something that most fans will just have to use their imaginations for.


The building was damaged by a fire in the 1939 and eventually torn down in 1944. Though it's just an unassuming brick, the fact that it came from such a cursed location is more than enough to scare anyone. While this has never been featured in a Conjuring movie, Borley Rectory has been part of two different movies, one an animated film in 2017 called Borley Rectory: The Most Haunted House in England and a feature film called The Ghosts Of Borley Rectory in 2021.


One of the spookiest elements of the movie was the music box, which always threatened a scare whenever it appeared onscreen. Lorraine actually sees the spirit of a child within it when she opens it in the movie and takes it back to their home at the end of The Conjuring. In the movie, Ed places it in the museum, and it opens and begins playing its music. The box itself is safely tucked away in the Warrens' museum and has since become synonymous with the films.


In Annabelle Comes Home, Daniela puts on a mourning bracelet from the museum and attempts to contact her deceased loved ones. This is a huge problem because it breaks the no-touch policy and creates even more problems when she opens Annabelle's case. However, there is no mourning bracelet in the real Warrens' Occult Museum. This bracelet was likely inspired by the Pearls of Death, which did exist in the museum.


In Annabelle Comes Home, Daniela looks into a television screen that is supposed to tell the future. However, she freezes up as she stares at it, almost as if she has been turned to stone. This is not a real item in the Warrens' Occult Museum, but the television set in the movie is probably based on the conjuring mirror. Despite its familiar name, the artifact actually has nothing to do with The Conjuring movies.


Instead, the mirror gets its name from the fact that it was used to summon or conjure spirits on its reflection. Tony Spera (the son-in-law of the Warrens) says that this form of wizardry is called "crystalmancy," and there is a long history of mirrors being used as gateways for the dead to return to the world of the living. "Crystalmancy is when a spirit is able to present itself on a shiny object such as a TV, a mirror, a plate, glass window, a bumper of a car, etc," he said (via THR).


This toy monkey actually appeared in The Conjuring Universe. The monkey's history remains unknown, although the Warrens acquired it sometime after founding the New England Society for Psychic Research in 1952. It first appears in The Conjuring when Ed gives a reporter a tour of the museum. He explains that everything in the room is cursed, even the toys. The reporter tries to touch the monkey, but Ed stops him. It is also seen in The Conjuring 2, sitting in the museum.

3a8082e126
Reply all
Reply to author
Forward
0 new messages