Even if it was just about money, cheaters & hackers have a negative impact on player retention, therefore revenues. If there was an easy solution to ban scripts, hacks, strikepacks and whatnot, they would be banned already, not just in Apex, but in all other games too.
I disagree, respawn does not invest an appropriate amount when it comes to dealing with cheaters. Part of that is about money not about complexity. When your game gets to top and raking in tons of money you have to beef up such systems. I will see more cheaters within a week of playing Apex than I would in thousands of hours in Fortnite. That is no exaggeration.
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Again, money isn't an object. Cheaters hurt profitability. Let's pretend for a second EA & Respawn don't give a damn about players and only care about money, like you pretend they do, their efforts to take down cheaters would be pretty much the same.
Surely most of us have screen-peeked at some point in our lives. Or maybe in a desperate moment you've gone further and downloaded an aimbot or wallhack or the like? Maybe you just cheat in singleplayer games thanks to Cheat Engine or console commands or IDSPISPOPD? That doesn't really count of course, but we'll pretend it does so that those who aren't despicable cheaters can provide an answer as well.
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