- Yes thanks you somuch. But now I don't know the way to add the layer
from map server.
- The map server return the images 256x256 so we can get these images,
and in api v2, it's very easy to add the layer by this code below:
function addLayer(){
mapLayerURL = getLayerUrl();
alert(mapLayerURL);
var tilePanels = new GTileLayer(null, null, null, {
tileUrlTemplate :mapLayerURL,
isPng :true,
opacity :1
});
alert(tilePanels);
var layer1=[G_NORMAL_MAP.getTileLayers()[0],tilePanels];
var custommap1 = new GMapType(layer1, G_SATELLITE_MAP.getProjection
(), "Map 1", G_SATELLITE_MAP);
if(myTileLayer){map.removeOverlay(myTileLayer);}
myTileLayer = new GTileLayerOverlay(tilePanels);
map.addOverlay(myTileLayer);
}
===> with the mapLayerURL is the url to get the images from map
server.
http://192.168.72.129/cgi-bin/mapservtile.fcgi?map=/mnt/share/MapIt/bangla.map&layers=lake%20area%20bubble&mode=tile&cutwidth=100&tilemode=gmap&tile=132+90+8
===> and then we new GTileLayerOverlay object and add it to the map
by map.addOverlay(myTileLayer).
But if we using API V3 we can't do it...hix..please help me. thanks
alot.