Markers moving to other world instance?

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nikolajp

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Oct 21, 2010, 4:11:23 AM10/21/10
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I have this example:

Try to zoom all the way out, and pan left or right.

The markers are "jumping" to the next instance of the world map.
So they show up, on 2 maps at the same time. 
I want to blackout the other instances (possible with getTile function), but then the markers still jump out.

This is basic Google Maps behaviour I know, as the world is round, and the markers are wrapping.
But in my custom map I do not want this to happen. 

Do you have an idea on how to achieve this?

I thought about having the custom map placed some zoom level inside the map, so it would not tile (unless you go really far!).
But this requires a total rewrite of alot of stuff, so a cleaner solution would be nice.

Regards.

.nikolaj
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