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to Google Maps JavaScript API v3
iPad screen dimensions are 1024x768 or 768x1024 depending on
rotation. Unfortunately, I cannot completely fill the display with a
static map unless I stitch four static maps together which is easy to
do but illegal.
The use of "&scale=2" will produce a 1280x1280 pixel static map but
everything is too large. Perhaps the size restrictions for "&scale=1"
can be relaxed. The resulting image sizes of
"&size=1024x1024&scale=1" & "&size=512x512&scale=2" ought to be almost
the same. The additional detail will be slightly less compressable.
In many applications, a static map is good enough. It loads a lot
quicker than a dynamic map. It avoids the redundancy of tiles plus a
non-cacheable hidden static map. It can be used without a WiFi
connection and/or consuming expensive bandwidth.