I'm not sure why but...

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Monte Furniss

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Apr 28, 2013, 5:39:45 PM4/28/13
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Google continues to use the polar coordinates style Sphere mesh for Google earth.

The superior solution would to use a geodesic sphere where each polygon is an equilateral triangle.  As you zoom in the triangles would tessellate into smaller and smaller ones, like how it is already done with the LOD, but it will always be equilateral triangles.

If the polar coordinates system was canned and they switched over to the geodesic sphere mesh,
1. There would be no shearing tearing and z-fighting near the poles. 
2. They could afford more polys because they could be more easily referenced from to create new mesh data quickly.
3. it would increase texture mapping accuracy and reduce stretching.

Those are my thoughts, if anyone else has any more to add, I'd like to hear it.

barryhunter (KML Guru)

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Apr 28, 2013, 5:59:12 PM4/28/13
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Simply there isn't enough incentive. Yes there are superior methods that would work better for certain situations (like the polar caps), but there isnt a big enough reason to switch. The engineering effort simply isn't justified. 

The fact of the matter is most people arent interested in the poles (their house isn't there) - so dont notice the problem. 


The simplest possible solution that works. 



 
 

Monte Furniss

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Apr 29, 2013, 3:39:27 PM4/29/13
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I know but it would have been easier to code lol :)
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