Thank you for the reply! It's good to at least know something did change.I work predominantly within bootstrap 3, and currently emulating for media queries doesn't work unless I do the pixel math in my head. Setting an 1136x640 (iphone 5) resolution pixel doubled with a device pixel ratio simply adjusts my viewport to 1136x640. Previously it adjusted the viewport to 568x320 (it was simulating the pixel ratio), at which point all of my media queries would snap to functionality. That was, to me, a logical result of the setting. Are you saying that I need to set my emulated resolution to 568x320 (the iphones rendered resolution) now, rather than simulating the actual resolution of the device?
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This is not exactly emulating the situation on the device.For example, high DPI screens have window.outerWidth or window.innerWidth or screen.width (one of them, I think, but I forget which, sorry) set to the real width (so 320x480 iPhone 4 would set it to 640, or something like that).These values matter and can change how the code works.
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The Android browser on Samsung Galaxy S IV shows screen.width = 1080px.I think iOS does the same for window.outerWidth, I can check tomorrow if you want.
(Chrome on the same device indeed shows 360px)
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