Can i use games engines like
jMonkey (java) or
Panda3D (python) or any similar game engine?
I know that most of them have networking libraries using sockets, which is not supported by gae, but what if i don't use these libraries. I am going to use the channel api.
Basically i want to use these engines by not calling the classes that are not supported by gae. Is this possible or gae will produce an error just because they are referenced in the program ?