How to prepare for IOS14 with unity admob plugin?

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Андрей Мещеряков

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Feb 15, 2021, 10:05:15 AM2/15/21
to Google Mobile Ads SDK Developers
Hello!

I use Admob ad in my games on unity. Now I should preparing my games for iOS 14+.
In documentation (https://developers.google.com/admob/ios/ios14) I see what I should configure Info.plist ( by adding SKAdNetworkItems  ) and I should call requestIDFA.

But I can't see requestIDFA function in admob unity sdk.

Please help - How do I should prepare to IOS 14 if I am using the unity plugin?

Thanks! Have a nice day.

Mobile Ads SDK Forum Advisor Prod

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Feb 15, 2021, 12:31:37 PM2/15/21
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Hi,

Thank you for bringing this question to our attention. Based on what you have said as well as what we have in our documents. There appears to be no implementation of this. What we can suggest is using the UMP SDK but even that does not yet have a Unity plugin for it.

As such we will be bring this to our team to request such a feature to be added to the SDK.

Regards,
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William Pescherine
Mobile Ads SDK Team
 


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Mobile Ads SDK Forum Advisor

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Apr 27, 2022, 11:04:26 AM4/27/22
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Hi,

I hope you're doing well.

I just want to circle back on this issue regarding the "Unity requestIDFA function for iOS 14". The team mentioned that in the Unity dev doc: To display the app tracking transparency (ATT) authorization request for accessing the IDFA, use Unity's iOS 14 Advertising Support package.

Regards,

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Princess Pamela
Mobile Ads SDK Team
 


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