Unity. iOS crashes

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jp

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Sep 5, 2021, 5:43:55 AM9/5/21
to Google Mobile Ads SDK Developers
  * Unity version: 2021.1.10
  * Google Mobile Ads Unity plugin version: 6.1.0
  * Platform:iOS (iOS, Android, Unity Editor)
  * Mediation ad networks used, and their versions:
AdColonyUnityAdapter-2.3.0
AppLovinUnityAdapter-5.1.1
ChartboostUnityAdapter-3.3.1
FacebookUnityAdapter-3.3.2
IMobileUnityAdapter-1.1.0
IronSourceUnityAdapter-2.1.1
MaioUnityAdapter-1.3.5
MoPubUnityAdapter-2.16.0
NendUnityAdapter-4.0.1
TapjoyUnityAdapter-2.7.0
UnityAdsUnityAdapter-2.7.2
VungleUnityAdapter-3.6.0

The build of unity and Xcode is successful.
But when I try to boot it crashes.

log

2021-09-04 10:54:57.148019+0900 [1691:274900] Error loading /var/containers/Bundle/Application//.app/Frameworks/UnityFramework.framework/UnityFramework:  dlopen(/var/containers/Bundle/Application//.app/Frameworks/UnityFramework.framework/UnityFramework, 0x0109): Library not loaded: @rpath/libswiftCore.dylib

  Referenced from: /private/var/containers/Bundle/Application//.app/Frameworks/UnityFramework.framework/UnityFramework

  Reason: tried: '/private/var/containers/Bundle/Application//.app/Frameworks/libswiftCore.dylib' (no such file), '/private/var/containers/Bundle/Application//.app/Frameworks/UnityFramework.framework/Frameworks/libswiftCore.dylib' (no such file), '/private/var/containers/Bundle/Application//.app/Frameworks/libswiftCore.dylib' (no such file), '/private/var/containers/Bundle/Application//.app/Frameworks/UnityFramework.framework/Frameworks/libswiftCore.dylib' (no such file), '/private/var/containers/Bundle/Application//.app/Frameworks/libswiftCore.dylib' (no such file), '/usr/local/lib/libswiftCore.dylib' (no such file), '/usr/lib/libswiftCore.dylib' (no such file)

jp

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Sep 5, 2021, 5:48:50 AM9/5/21
to Google Mobile Ads SDK Developers
Enabled "Link frameworks statically" in Unity Editor-> Assets-> External Dependency Manager-> iOS Resolver-> Settings. Otherwise, the GMA plugin will not work.

2021年9月5日日曜日 18:43:55 UTC+9 jp:

Tom Soo (Ads Sdk Team)

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Sep 5, 2021, 3:28:36 PM9/5/21
to Google Mobile Ads SDK Developers
Hello :D, so ios not working show me the photo and make it big Please

Mobile Ads SDK Forum Advisor

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Sep 6, 2021, 3:40:08 AM9/6/21
to hal.j...@gmail.com, google-adm...@googlegroups.com

Hi All,

Thank you for reaching out to us.

Thank you for your input Tom. Jp, please be informed that Tom Soo (solomo...@clarke.k12.ga.us) is not part of the Google Mobile Ads SDK Team. Kindly be mindful in sharing your sensitive information and liaise only with mobileadssdk (mobile...@forumsupport.google). 

@Jp, For us to further investigate this, could you please provide the following details via Reply privately to author option or send it directly to mobileads...@gmail.com? Kindly inform us on this thread if you sent it directly to the email provided.

  • Sample app where crashes happened
  • Steps to replicate
  • Full Stack trace

Regards,

Google Logo
Princess Pamela Pineda
Mobile Ads SDK Team
 


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Mobile Ads SDK Forum Advisor

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Sep 7, 2021, 5:55:10 AM9/7/21
to hal.j...@gmail.com, google-adm...@googlegroups.com

Hello Jp,

Thank you for your response.

Upon checking your sample app in the issue tracker and enabling the "Link frameworks statically" then building it to the iOS platform, I was getting a different error. I'm using Unity 2020.3.9f1. Could you confirm if the reported issue is reproducible to the specific version that you're currently using and any other steps you made? Also, could you confirm what you mean by Platform OS version: 14.7.1? Is this the Xcode version?

Screen Shot 2021-09-07 at 4.22.28 PM.png
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