using GoogleMobileAds.Api;
public class AdMobTest : MonoBehaviour {
InterstitialAd interstitial;
private void RequestBanner()
string adUnitId = "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
string adUnitId = "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
string adUnitId = "unexpected_platform";
// Create a 320x50 banner at the top of the screen.
interstitial = new InterstitialAd(adUnitId);
// Create an empty ad request.
AdRequest request = new AdRequest.Builder().Build();
// Load the banner with the request.
interstitial.LoadAd(request);
interstitial.OnAdLoaded += ShowAd;
interstitial.OnAdFailedToLoad += FailedToLoad;
private void FailedToLoad(object sender, AdFailedToLoadEventArgs e)
Debug.Log("failed to load: " + e.Message);
void ShowAd(object sender, System.EventArgs args)