Hi syed,
Looking at the ANR, the main thread seems to be blocked with native Android code that's getting called during "android.app.ActivityThread.handleConfigurationChanged" which can happen when the app is rotated, for example. A couple of other cases are described
here. I don't see any ads code in the main thread, nor the other threads that leads me to believe the plugin is the problem.
I don't know how to explain your observation that ANRs only happen when the AdMob plugin is included, other than maybe the presence of the AdMob plugin exposes some other Unity related issue. I do see "UnityAds" in the other threads too, which suggests to me that perhaps you are using mediation as well -- if that's Unity's monetization service, that's other potential Unity code in your project that may be impacting things.
As a next step, I suggest asking
https://unity.com/community for more help unpacking this ANR.
Thanks,
Eric, Mobile Ads SDK Team

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