AdMob test ads work in Unity, but don't work on the device

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Ztep GC

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Feb 10, 2022, 7:03:32 AM2/10/22
to Google Mobile Ads SDK Developers
Hello, I use AdMob for my game. I have a problem with the display of ads. I implemented the playback of rewarded ads. In Unity itself, everything works without any problems, testing ads are shown. But when I open this game via my phone, the test ad is not shown.

The only ad block that works is a banner. My implementation is correct, the plugin is a new version.

I was able to configure through the code so that the advertisement worked and published an updated version. Advertising works, and the revenue goes. I need to release an update, I opened the same project again, compiled it on my phone and the ads don't work. The same code that worked conditionally yesterday is not working now. I created a new Unity project, did everything exactly the same as in the last project, and the ads started working without any problems. That is, one advertising implementation works in one project, but does not work in another.

Link to the game on Google Play - https://play.google.com/store/apps/details?id=com.ZtepGC.BubbleKvass

I can attach the code through which I call the advertisement.

Mobile Ads SDK Forum Advisor

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Feb 10, 2022, 10:18:15 AM2/10/22
to ztep.c...@gmail.com, google-adm...@googlegroups.com

Hi Ztep,

Thank you for reaching out to us.

If you are testing your actual ad unit id in your actual device, we recommend enabling the test device when testing to avoid invalid traffic. Also, if your app is readily available for production, and you just recently published it, you need to wait for 24 to 48 hours and sometimes it takes up to weeks. We also recommend linking your app in your AdMob account.

Regards,

Google Logo
Princess Pamela
Mobile Ads SDK Team
 

 

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Ztep GC

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Feb 10, 2022, 2:44:43 PM2/10/22
to Google Mobile Ads SDK Developers
My app was published 2 months ago. I created the ad block 2 - 3 months ago. Test ads work in Unity, but don't work on a real device. Test ads don't work on a test device, but they work in Unity.

четверг, 10 февраля 2022 г. в 18:18:15 UTC+3, mobileadssdk:

Mobile Ads SDK Forum Advisor

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Feb 11, 2022, 12:05:02 AM2/11/22
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Hi Ztep,

Thank you for updating us.

Since you mentioned that you were testing your app with our demo ad units, then we would recommend using our demo App IDs as well to avoid any issues while testing. Below are the details:
  • iOS - ca-app-pub-3940256099942544~1458002511
  • Android - ca-app-pub-3940256099942544~3347511713
Regards,
Google Logo
Teejay Wennie
Mobile Ads SDK Team
 


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