Hello, I use AdMob for my game. I have a problem with the display of ads. I implemented the playback of rewarded ads. In Unity itself, everything works without any problems, testing ads are shown. But when I open this game via my phone, the test ad is not shown.
The only ad block that works is a banner. My implementation is correct, the plugin is a new version.
I was able to configure through the code so that the advertisement worked and published an updated version. Advertising works, and the revenue goes. I need to release an update, I opened the same project again, compiled it on my phone and the ads don't work. The same code that worked conditionally yesterday is not working now. I created a new Unity project, did everything exactly the same as in the last project, and the ads started working without any problems. That is, one advertising implementation works in one project, but does not work in another.
Link to the game on Google Play -
https://play.google.com/store/apps/details?id=com.ZtepGC.BubbleKvassI can attach the code through which I call the advertisement.