I have rewarded ads that first execute the OnAdClosed event and
after that the OnAdRewarded event, even if the test ad finished playing. I managed to find this out using logs. The
problem is that I use reward ads to let the player continue the game,
and if he closes the ad, it triggers the OnAdClosed which will reset the
game. From what I remember, in the past OnAdClosed only run when the player didn't wanted to whatch the rewarded video ad and pushed the "X" button before it was over, now the "X"button triggers OnAdClosed all the time. Could someone check why is the OnAdClosed event running
when the "X close ad button" shows up and is clicked at the end of the
ad? I only tested this with Test Ads.
My current Unity version 2020.3.17f1
Admob v6.1.1
Thank you in advance!