Hi everyone!
My iOS game crashes every time unity ads wants to load for a second time:
I tested the mediation in the test suite and like mentioned above, loading the ad the first time works, after watching that video, trying to load the add for a second time results in a crash with the following error.
2019-05-17 08:36:25.027378-0700 CitizenRun[2345:544770] <Google> Cannot find an ad network adapter with the name(s): GADMAdapterUnity. Remember to link all required ad network adapters and SDKs, and set -ObjC in the 'Other Linker Flags' setting of your build target.
objc[2345]: Cannot form weak reference to instance (0x282a1ebe0) of class GADMAdapterUnityRewardedAd. It is possible that this object was over-released, or is in the process of deallocation.
Anyone knows what I'm doing wrong?
Thanks!
Jelmer
Similar Issue for Chartboost, however here no crash but a no fill. Also, no first load unlike Unity Ads.
<Google> Cannot find an ad network adapter with the name(s): GADMAdapterChartboost. Remember to link all required ad network adapters and SDKs, and set -ObjC in the 'Other Linker Flags' setting of your build target.