Those settings are set on Build Settings. I'm using AdColony, AppLovin, Chartboost, UnityAds & Vungle.
Banner and Interstitial works without a problem, when I request rewarded ads the app crash.
Here is the repo of the project (using Google Mobile Ads
3.0.5)
https://github.com/pescode/Unity5-Admob-with-Mediation .
It has the Mediation Adaptor files required for AppLovin. Interstitial & Rewarded works fine on iOS with this version
If you upgrade the same project to
Google Mobile Ads 3.0.6. Rewarded request makes the app crash.
Steps to reproduce the error:
1. Create an empty project (iOS) on Unity5
2. Download and import this package
https://goo.gl/UFtxv93. Add your Admob interstitial and rewarded ad unit ids in RshkAds.cs (line 41-42)
4. In RshkAds.cs comment lines 47-48
5. Open Test scene, add to the build AND build the project
6. Run project on xCode, press LOAD REWARDED button and then press SHOW REWARDED button.
Everything should work without a problem!
7. Update the project to GoogleMobileAds 3.0.6
8. Build project and run on xCode
9. Press LOAD REWARDED
10. App crash