Should I add an implementation of the Unity SDK itself in app-level build.gradle file?
implementation 'com.unity3d.ads:unity-ads:3.4.2'
Previously, this line of code was present in the documentation. Now this line of code does not exist, and for an inexperienced developer, it is unclear whether you need to add it yourself.
Mobile Ads SDK Forum Advisor Prod
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Apr 23, 2020, 10:09:03 AM4/23/20
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Hi there,
I just tested implementation 'com.google.ads.mediation:unity:3.4.2.1' in a clean banner sample app and opened the gradle tab on the top right side of Android Studio and clicked under app name - app ->tasks ->android ->androidDependencies and the results show com.unity3d.ads:unity-ads:3.4.2@aar. This proves that you don't need to have 2 implementations in app gradle settings.