Hi!
Since Feb 28 I have a strange bug. Interstitial ads on my Unity game on Android now always presented in portrait mode, even when the game is running on landscape. I didn't do anything new with ads code, it happened by itself. Seems to me, problem is on Admob side, but I'm not sure.
А week ago ads had correct landscape orientation, so I took old binaries and run it. But even on old binaries, today I see wrong portrait ads.
Build for iOS works correctly.
Code is very simple.
interstitial = new InterstitialAd(adUnitId);
AdRequest request = new AdRequest.Builder().Build();
interstitial.LoadAd(request);
...
...
interstitial.Show();
Does anybody have any ideas how to fix it? Or at least tell me, that I'm not alone with that problem.
I use latest Unity (4.6.3f1), latest Google Mobile Ads Unity plugin, Google Play services rev. 22. AndroidManifest I took from plugin without changes.