onRewardedVideoCompleted()

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I Diaz

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Apr 16, 2022, 12:36:05 PM4/16/22
to Google Mobile Ads SDK Developers
Hi, I just got my beta version of my game live. I noticed that the player on gets reward 1 time (the 1st time an ad is watched). If the player chooses to watch another ad, the ad plays but the reward is not given. I use 

@Override
public void onRewardedVideoCompleted() {

ShopScreen.coins = ShopScreen.coins +10;
PuzzleGame.saveCoins();
loadRewardedVideoAd();
}
});

When I try it will test ads, it works fine, but with real ads its having this issue.
Any idea if this is an issue is because I only have "Limited ad serving" and my app hasn't been reviewed yet? 
Thank you.

I Diaz

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Apr 16, 2022, 9:09:53 PM4/16/22
to Google Mobile Ads SDK Developers
Update on the problem. The current issue, is I always get my reward after a 30 secs ad but shorter ads only give coins sometimes.

Mobile Ads SDK Forum Advisor

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Apr 22, 2022, 10:55:34 AM4/22/22
to wi.di...@gmail.com, google-adm...@googlegroups.com
Hi IDiaz,

I work along with Princess. Allow me to assist you in this.

I've checked your provided app and I'm afraid that I'm getting an error building it as well. With regard to the reported behavior, since you mentioned that you were able trigger the onRewardedVideoCompleted method using our demo units, then it is safe to assume that your code implementation of the Mobile Ads SDK is fine. As per the live ads not triggering the said method, could you confirm if this occurs on all your requested ad? Also, could you kindly request an ad with enabled test device, then provide to us your findings?

Regards,
Google Logo
Teejay Wennie
Mobile Ads SDK Team
 


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