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On Wed, May 4, 2016 at 10:39 PM, 'Veer Arjun Busani(Mobile Ads SDK Team)' via Google Mobile Ads SDK Developers <google-admob-ads-sdk@googlegroups.com> wrote:
Hi Can,I would assume that there might an issue with your integration. You can use these sample apps that I have personally built, to test:
- Applovins Unity, Android and Reward Interstitial meditaion sample app
- Chartboosts Unity, Android and Reward Interstitial meditaion sample app
- AdColonys Unity, Android and Reward Interstitial meditaion sample app
Do note that for Applovin sample, you need to copy your Ad Unit ID for testing as I would not be able to share mine publicly. The rest you can build on the go to your device.As to the other "Pending" process query - even though they are pending, you would still be able to serve ads from those mediation networks. If they remain "Pending" for a few days, I would suggest you to contact our team at AdMob Product Help Center.Thanks,Veer Busani
Mobile Ads SDK Team
On Wednesday, May 4, 2016 at 10:21:35 AM UTC-4, Can Karakuzulu wrote:Hi,I am trying to integrate Chartboost, Applovin' and AdColony into my Unity project via Admob. I installed all the sdk's and unity adapters and Admob adapters. I added necessary AndroidManifest.xml entries per network I wish to include. As I have also installed unity adapters, I am able to check integration per network without Admob. I am able to show all Rewarded videos from all networks, but my efforts fail when I try to load rewarded video via Admob.On my admob account/Monetize section, my applications Rewarded Interstitial setting page, I can see, all the networks with all the settings correct, but they have a little warning sign with "Pending" label.My question is as follows: Do I have to wait that "Pending" process, or is the problem based from my integration?On Android studio stacktrace device log, all my networks initialize correctly without error. When I request for a video, an error "Internal error: 403" shows up from W/Ads. But I am able to show test Interstitials. My GameServices is the latest Unity plugin, properly configured, GoogleMobileAds is the latest unity plugin. Unity is the latest release.Thanks in advance.Can
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On Wed, May 4, 2016 at 10:39 PM, 'Veer Arjun Busani(Mobile Ads SDK Team)' via Google Mobile Ads SDK Developers <google-adm...@googlegroups.com> wrote:
Hi Can,I would assume that there might an issue with your integration. You can use these sample apps that I have personally built, to test:
- Applovins Unity, Android and Reward Interstitial meditaion sample app
- Chartboosts Unity, Android and Reward Interstitial meditaion sample app
- AdColonys Unity, Android and Reward Interstitial meditaion sample app
Do note that for Applovin sample, you need to copy your Ad Unit ID for testing as I would not be able to share mine publicly. The rest you can build on the go to your device.As to the other "Pending" process query - even though they are pending, you would still be able to serve ads from those mediation networks. If they remain "Pending" for a few days, I would suggest you to contact our team at AdMob Product Help Center.Thanks,Veer Busani
Mobile Ads SDK Team
On Wednesday, May 4, 2016 at 10:21:35 AM UTC-4, Can Karakuzulu wrote:Hi,I am trying to integrate Chartboost, Applovin' and AdColony into my Unity project via Admob. I installed all the sdk's and unity adapters and Admob adapters. I added necessary AndroidManifest.xml entries per network I wish to include. As I have also installed unity adapters, I am able to check integration per network without Admob. I am able to show all Rewarded videos from all networks, but my efforts fail when I try to load rewarded video via Admob.On my admob account/Monetize section, my applications Rewarded Interstitial setting page, I can see, all the networks with all the settings correct, but they have a little warning sign with "Pending" label.My question is as follows: Do I have to wait that "Pending" process, or is the problem based from my integration?On Android studio stacktrace device log, all my networks initialize correctly without error. When I request for a video, an error "Internal error: 403" shows up from W/Ads. But I am able to show test Interstitials. My GameServices is the latest Unity plugin, properly configured, GoogleMobileAds is the latest unity plugin. Unity is the latest release.Thanks in advance.Can
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Hi Veer,Last night, I managed to solve the problem. The thing is, I was building requests in Testmode, while defining my device as a TestDevice. Admob API tries to find Test Mode Rewarded video for Admob Rewarded Video service, which does not exist. So I am receiving a 403 forbidden HTTP response. I switched Admob to live mode, while keeping the networks in Test mode, now it works.I had already tried to use it in live mode few days ago, but I guess that time, unfortunately, coincided with the "dead zone" of a newly created Ad Unit ID.All the networks work as expected in iOS now, and I'll use your links to properly integrate the AppLovin SDK Adapters.Thank you for your help. You did a great job.By the way, if I may, I will make a little suggestion, this Test mode behaviour is not documented anywhere nor in SDK, neither in Admob integration documents. You might want to include that too as a warning.
Thank you againSo, I'll check my Applovin SDK key re
Can KarakuzuluGame Developer & Composer / Audio Specialist
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HandleRewardBasedVideoFailedToLoad event received with message: No fill
I tried many times but this kind of ads still can't show
Can you help me about this issue?
Vào 22:44:32 UTC+7 Thứ Năm, ngày 12 tháng 5 năm 2016, Veer Arjun Busani(Mobile Ads SDK Team) đã viết:Hi Can,The test mode option on the SDK side is only if you are trying to serve ads from AdMob. You need to disable test ads from AdMob and enable test ads from Mediation if you want to see test ads from these Mediation networks. I will share this with our team to see if any part of the documentation needs to be updated.Thanks,Veer Busani
Mobile Ads SDK Team
On Thursday, May 12, 2016 at 3:56:15 AM UTC-4, Can Karakuzulu wrote:
Hi Veer,Last night, I managed to solve the problem. The thing is, I was building requests in Testmode, while defining my device as a TestDevice. Admob API tries to find Test Mode Rewarded video for Admob Rewarded Video service, which does not exist. So I am receiving a 403 forbidden HTTP response. I switched Admob to live mode, while keeping the networks in Test mode, now it works.I had already tried to use it in live mode few days ago, but I guess that time, unfortunately, coincided with the "dead zone" of a newly created Ad Unit ID.All the networks work as expected in iOS now, and I'll use your links to properly integrate the AppLovin SDK Adapters.Thank you for your help. You did a great job.By the way, if I may, I will make a little suggestion, this Test mode behaviour is not documented anywhere nor in SDK, neither in Admob integration documents. You might want to include that too as a warning.
Thank you againSo, I'll check my Applovin SDK key re
Can KarakuzuluGame Developer & Composer / Audio Specialist
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hi Veer, I downloaded your sample and run on my device. the rewarded video had error "No fill", the other ads run normally.And I also tried with my ad unit id and also failed (only chartboost has failed, reward unity ads show normally)Here is my ad unit id: ca-app-pub-6896848237501489/4688698058pls help meThank you very much
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