Ads Not Showing Unity(DebugLogInclude)

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May 26, 2019, 12:02:49 PM5/26/19
to Google Mobile Ads SDK Developers
Hello. I'm upgraded unity version to 2019.
I've experimented with all versions of 2019 and 2018.3.x & 2018.4xLTS. The ads are working fine in the editor(debugging) .
but not working my ads and not working test ads on build. I'm back to the 2017 Lts version. it's perfect working ads.
please help me.
--------- beginning of main
05-26 18:36:44.569  2831  2831 I Unity   : onResume
05-26 18:36:44.659  2831  2855 D Unity   : SetWindow 0 0x9c90d008
05-26 18:36:44.659  2831  2855 D Unity   : SetWindow 0 0x9c90d008
05-26 18:36:44.689  2831  2831 I Unity   : windowFocusChanged: true
05-26 18:36:44.714  2831  2855 D Unity   : [VFS] Mount /data/app/com.myproject.admobtest-1/base.apk
05-26 18:36:44.729  2831  2855 I Unity   : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 8, Memory = 2827mb
05-26 18:36:44.729  2831  2855 I Unity   : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
05-26 18:36:44.734  2831  2855 I Unity   : ApplicationInfo com.myproject.admobtest version 1.0.5 build 13eebe62-6969-432d-b75a-f7765668df5a
05-26 18:36:44.734  2831  2855 I Unity   : Built from '2018.4/staging' branch, Version '2018.4.0f1 (b6ffa8986c8d)', Build type 'Development', Scripting Backend 'mono', CPU 'armeabi-v7a'
05-26 18:36:44.734  2831  2855 D Unity   : [EGL] Attaching window :0x9c90d008
05-26 18:36:44.739  2831  2855 D Unity   : Mono path[0] = '/data/app/com.myproject.admobtest-1/base.apk/assets/bin/Data/Managed'
05-26 18:36:44.739  2831  2855 D Unity   : Mono config path = 'assets/bin/Data/Managed/etc'
05-26 18:36:44.739  2831  2855 D Unity   : PlayerConnection initialized from /data/app/com.myproject.admobtest-1/base.apk/assets/bin/Data (debug = 0)
05-26 18:36:44.739  2831  2855 D Unity   : PlayerConnection initialized network socket : 0.0.0.0 55175
05-26 18:36:44.739  2831  2855 D Unity   : PlayerConnection initialized unix socket : Unity-com.myproject.admobtest05-26 18:36:44.744  2831  2855 D Unity   : Multi-casting "[IP] 192.168.1.105 [Port] 55175 [Flags] 3 [Guid] 1641182715 [EditorId] 765921864 [Version] 1048832 [Id] AndroidPlayer(samsung_...@192.168.1.105) [Debug] 1 [PackageName] AndroidPlayer" to [225.0.0.222:54997]...
05-26 18:36:44.744  2831  2855 D Unity   : Waiting for connection from host on [0.0.0.0:55175]...
05-26 18:36:49.749  2831  2855 D Unity   : Timed out. Continuing without host connection.
05-26 18:36:49.749  2831  2855 D Unity   : Started listening to [0.0.0.0:55175]
05-26 18:36:49.749  2831  2855 D Unity   : Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56715
05-26 18:36:49.834  2831  2855 D Unity   : InitializeScriptEngine OK (0x98795f00)
05-26 18:36:49.834  2831  2855 D Unity   : PlayerConnection already initialized - listening to [0.0.0.0:55175]
05-26 18:36:49.854  2831  2855 D Unity   : PlayerInitEngineNoGraphics OK
05-26 18:36:49.854  2831  2855 D Unity   : AndroidGraphics::Startup window =  0x9c90d008
05-26 18:36:49.854  2831  2855 D Unity   : [EGL] Attaching window :0x9c90d008
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Request: ES 3.1+AEP RGB0 000 0/0
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Checking ES 3.1 support...
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] ES 3.1 support detected
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Found: ID[5] ES 3.1+AEP RGB16 565 0/0
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Request: ES 3.1+AEP RGB0 000 0/0
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Found: ID[5] ES 3.1+AEP RGB16 565 0/0
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Request: ES 3.0 RGBA32 8888 0/0
05-26 18:36:49.859  2831  2855 D Unity   : [EGL] Found: ID[1] ES 3.0 RGBA32 8888 0/0
05-26 18:36:49.859  2831  2855 D Unity   : ANativeWindow: (1920/1080) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (1920/1080)
05-26 18:36:49.864  2831  2855 D Unity   : Renderer: Mali-T760
05-26 18:36:49.864  2831  2855 D Unity   : Vendor:   ARM
05-26 18:36:49.864  2831  2855 D Unity   : Version:  OpenGL ES 3.1 v1.r7p0-03rel0.e941a8f2c3f57b08b0aebce6b21d4902
05-26 18:36:49.864  2831  2855 D Unity   : GLES:     3
05-26 18:36:49.864  2831  2855 D Unity   :  GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shade
05-26 18:36:49.864  2831  2855 D Unity   : r_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_floa
05-26 18:36:49.864  2831  2855 D Unity   : t GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture
05-26 18:36:49.869  2831  2855 D Unity   : OPENGL LOG: Creating OpenGL ES 3.1 graphics device ; Context level  <OpenGL ES 3.1 AEP> ; Context handle -1281165760
05-26 18:36:49.869  2831  2855 D Unity   : [EGL] Attaching window :0x9c90d008
05-26 18:36:49.874  2831  2855 D Unity   : Requested framebuffer: resolution[1920x1080], rgba[8/8/8/8], depth+stencil[on], samples[1]
05-26 18:36:49.874  2831  2855 D Unity   : Created framebuffer: resolution[1920x1080], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
05-26 18:36:49.874  2831  2855 D Unity   : [EGL] Attaching window :0x9c90d008
05-26 18:36:49.874  2831  2855 D Unity   : Initialize engine version: 2018.4.0f1 (b6ffa8986c8d)
05-26 18:36:49.899  2831  2855 D Unity   : Begin MonoManager ReloadAssembly
05-26 18:36:50.144  2831  2855 D Unity   : - Completed reload, in  0.247 seconds
05-26 18:36:50.314  2831  2855 D Unity   : PlayerInitEngineGraphics OK
05-26 18:36:50.314  2831  2855 D Unity   : Found 18 native sensors
05-26 18:36:50.329  2831  2855 D Unity   : Sensor :        Accelerometer ( 1) ; 0.001197 / 0.00s ; ICM20610 Acceleration Sensor / Invensense
05-26 18:36:50.329  2831  2855 D Unity   : Sensor :        Accelerometer ( 1) ; 0.001197 / 0.00s ; ICM20610 Acceleration Sensor / Invensense
05-26 18:36:52.389  2831  2855 D Unity   : UnloadTime: 2.132000 ms
05-26 18:36:52.389  2831  2855 D Unity   : UUID: 7ef892b3e626cf41 => 2e2d6fe51a045c52efca77662691a4aa
05-26 18:36:52.789  2831  2920 D Unity   : Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
05-26 18:36:52.879  2831  2855 D Unity   : UnloadTime: 39.877000 ms
05-26 18:36:52.954  2831  2855 I Unity   : Default clip could not be found in attached animations list.
05-26 18:36:53.024  2831  2855 I Unity   : 60 Fps Mode Activated
05-26 18:36:53.029  2831  2855 I Unity   : 60 Fps Mode Activated
05-26 18:36:53.044  2831  2855 D Unity   : System memory in use before: 41.3 MB.
05-26 18:36:53.049  2831  2855 D Unity   : System memory in use after: 41.4 MB.
05-26 18:36:53.049  2831  2855 D Unity   :
05-26 18:36:53.049  2831  2855 D Unity   : Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2198.
05-26 18:36:53.049  2831  2855 D Unity   : Total: 8.361000 ms (FindLiveObjects: 0.735000 ms CreateObjectMapping: 0.125000 ms MarkObjects: 7.111000 ms  DeleteObjects: 0.381000 ms)
05-26 18:36:53.049  2831  2855 D Unity   :
05-26 18:36:53.074  2831  2855 D Unity   : Sensor :        Accelerometer ( 1) ; 0.001197 / 0.00s ; ICM20610 Acceleration Sensor / Invensense
05-26 18:36:53.074  2831  2855 D Unity   : Choreographer available: Enabling VSYNC timing
05-26 18:36:53.214  2831  2855 E Unity   : NullReferenceException: Object reference not set to an instance of an object
05-26 18:36:53.214  2831  2855 E Unity   :   at GoogleMobileAds.Api.RewardedAd..ctor (System.String adUnitId) [0x00021] in E:\Unity Projects\Admob\Assets\GoogleMobileAds\Api\RewardedAd.cs:35
05-26 18:36:53.214  2831  2855 E Unity   :   at RewardedAds.RequestRewardedAds () [0x00008] in E:\Unity Projects\Admob\Assets\Scripts\Ads\RewardedAds.cs:42
05-26 18:36:53.214  2831  2855 E Unity   :   at RewardedAds.Start () [0x0000d] in E:\Unity Projects\Admob\Assets\Scripts\Ads\RewardedAds.cs:29
05-26 18:36:53.214  2831  2855 E Unity   :
05-26 18:36:53.214  2831  2855 E Unity   : (Filename: E Line: 0)
05-26 18:36:53.214  2831  2855 E Unity   :
05-26 18:36:53.234  2831  2855 E Unity   : NullReferenceException: Object reference not set to an instance of an object
05-26 18:36:53.234  2831  2855 E Unity   :   at GoogleMobileAds.Api.InterstitialAd..ctor (System.String adUnitId) [0x00021] in E:\Unity Projects\Admob\Assets\GoogleMobileAds\Api\InterstitialAd.cs:34
05-26 18:36:53.234  2831  2855 E Unity   :   at FullScreenAds.RequestInterstitial () [0x00008] in E:\Unity Projects\Admob\Assets\Scripts\Ads\FullScreenAds.cs:49
05-26 18:36:53.234  2831  2855 E Unity   :   at FullScreenAds.Start () [0x00001] in E:\Unity Projects\Admob\Assets\Scripts\Ads\FullScreenAds.cs:32
05-26 18:36:53.234  2831  2855 E Unity   :
05-26 18:36:53.234  2831  2855 E Unity   : (Filename: E Line: 0)
05-26 18:36:53.234  2831  2855 E Unity   :
05-26 18:36:53.249  2831  2920 D Unity   : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-26 18:36:53.599  2831  2933 D Unity   : Setting up 1 worker threads for Enlighten.
05-26 18:36:53.604  2831  2934 D Unity   :   Thread -> id: ffffffff8f940930 -> priority: 1
05-26 18:36:53.649  2831  2855 D Unity   : System memory in use before: 42.1 MB.
05-26 18:36:53.659  2831  2855 D Unity   : System memory in use after: 42.2 MB.
05-26 18:36:53.659  2831  2855 D Unity   :
05-26 18:36:53.659  2831  2855 D Unity   : Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2209.
05-26 18:36:53.659  2831  2855 D Unity   : Total: 8.112000 ms (FindLiveObjects: 0.688000 ms CreateObjectMapping: 0.124000 ms MarkObjects: 7.267000 ms  DeleteObjects: 0.024000 ms)
05-26 18:36:53.659  2831  2855 D Unity   :
--------- beginning of system
05-26 18:38:46.299  2831  2855 E Unity   : NullReferenceException: Object reference not set to an instance of an object
05-26 18:38:46.299  2831  2855 E Unity   :   at RewardedAds.ShowRewardedAds () [0x00001] in E:\Unity Projects\Admob\Assets\Scripts\Ads\RewardedAds.cs:147
05-26 18:38:46.299  2831  2855 E Unity   :   at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <6f6288095ca042cdaba6cd831bf03eff>:0
05-26 18:38:46.299  2831  2855 E Unity   :   at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <6f6288095ca042cdaba6cd831bf03eff>:0
05-26 18:38:46.299  2831  2855 E Unity   :   at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:66
05-26 18:38:46.299  2831  2855 E Unity   :   at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:108
05-26 18:38:46.299  2831  2855 E Unity   :   at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
05-26 18:38:46.299  2831  2855 E Unity   :   at UnityEngine.EventSystems.ExecuteEv
05-26 18:42:22.984  2831  2831 I Unity   : windowFocusChanged: false
05-26 18:42:23.109  2831  2831 I Unity   : onPause
05-26 18:42:23.764  2831  2855 D Unity   : ASensorManager_destroyEventQueue returned 0
05-26 18:42:23.789  2831  2855 I Unity   : ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1558885343793,"processId":2831,"allocatedMemory":22950,"memoryLabels":[{"Default":56},{"NewDelete":15116},{"Thread":8},{"Manager":192},{"GfxDevice":4352},{"Physics":24},{"Serialization":24},{"File":56},{"Terrain":60},{"String":1986},{"DynamicArray":260},{"Utility":360},{"PoolAlloc":4294967236},{"Sprites":32},{"VR":268},{"SceneManager":432},{"SceneLoad":4294967080}]}
05-26 18:42:23.899  2831  2831 I Unity   : onDestroy
05-26 18:42:49.039  2831  2831 I Unity   : onResume
05-26 18:42:49.079  2831  3501 D Unity   : SetWindow 0 0x957e2008
05-26 18:42:49.079  2831  3501 D Unity   : SetWindow 0 0x957e2008
05-26 18:42:49.094  2831  2831 I Unity   : windowFocusChanged: true
05-26 18:42:49.119  2831  3501 D Unity   : [VFS] Mount /data/app/com.myproject.admobtest-1/base.apk
05-26 18:42:49.129  2831  3501 I Unity   : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 8, Memory = 2827mb
05-26 18:42:49.129  2831  3501 I Unity   : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf0), 4 little (mask: 0xf)
05-26 18:42:49.129  2831  3501 I Unity   : ApplicationInfo com.myproject.admobtest version 1.0.5 build 13eebe62-6969-432d-b75a-f7765668df5a
05-26 18:42:49.129  2831  3501 I Unity   : Built from '2018.4/staging' branch, Version '2018.4.0f1 (b6ffa8986c8d)', Build type 'Development', Scripting Backend 'mono', CPU 'armeabi-v7a'
05-26 18:42:49.129  2831  3501 D Unity   : [EGL] Attaching window :0x957e2008
05-26 18:42:49.134  2831  3501 D Unity   : Mono path[0] = '/data/app/com.myproject.admobtest-1/base.apk/assets/bin/Data/Managed'
05-26 18:42:49.134  2831  3501 D Unity   : Mono config path = 'assets/bin/Data/Managed/etc'
05-26 18:42:49.134  2831  3501 D Unity   : PlayerConnection initialized from /data/app/com.myproject.admobtest-1/base.apk/assets/bin/Data (debug = 0)
05-26 18:42:49.139  2831  3501 D Unity   : PlayerConnection initialized network socket : 0.0.0.0 55127
05-26 18:42:49.139  2831  3501 D Unity   : PlayerConnection initialized unix socket : Unity-com.myproject.admobtest05-26 18:42:49.139  2831  3501 D Unity   : Multi-casting "[IP] 192.168.1.105 [Port] 55127 [Flags] 3 [Guid] 919964927 [EditorId] 765921864 [Version] 1048832 [Id] AndroidPlayer(samsung_...@192.168.1.105) [Debug] 1 [PackageName] AndroidPlayer" to [225.0.0.222:54997]...
05-26 18:42:49.139  2831  3501 D Unity   : Waiting for connection from host on [0.0.0.0:55127]...
05-26 18:42:54.144  2831  3501 D Unity   : Timed out. Continuing without host connection.
05-26 18:42:54.144  2831  3501 D Unity   : Started listening to [0.0.0.0:55127]
05-26 18:42:54.144  2831  3501 D Unity   : Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56927
05-26 18:42:54.229  2831  3501 D Unity   : InitializeScriptEngine OK (0x99982f00)
05-26 18:42:54.229  2831  3501 D Unity   : PlayerConnection already initialized - listening to [0.0.0.0:55127]
05-26 18:42:54.249  2831  3501 D Unity   : PlayerInitEngineNoGraphics OK
05-26 18:42:54.249  2831  3501 D Unity   : AndroidGraphics::Startup window =  0x957e2008
05-26 18:42:54.249  2831  3501 D Unity   : [EGL] Attaching window :0x957e2008
05-26 18:42:54.249  2831  3501 D Unity   : [EGL] Request: ES 3.1+AEP RGB0 000 0/0
05-26 18:42:54.249  2831  3501 D Unity   : [EGL] Checking ES 3.1 support...
05-26 18:42:54.254  2831  3501 D Unity   : [EGL] ES 3.1 support detected
05-26 18:42:54.254  2831  3501 D Unity   : [EGL] Found: ID[5] ES 3.1+AEP RGB16 565 0/0
05-26 18:42:54.254  2831  3501 D Unity   : [EGL] Request: ES 3.1+AEP RGB0 000 0/0
05-26 18:42:54.254  2831  3501 D Unity   : [EGL] Found: ID[5] ES 3.1+AEP RGB16 565 0/0
05-26 18:42:54.254  2831  3501 D Unity   : [EGL] Request: ES 3.0 RGBA32 8888 0/0
05-26 18:42:54.254  2831  3501 D Unity   : [EGL] Found: ID[1] ES 3.0 RGBA32 8888 0/0
05-26 18:42:54.254  2831  3501 D Unity   : ANativeWindow: (1920/1080) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (1920/1080)
05-26 18:42:54.259  2831  3501 D Unity   : Renderer: Mali-T760
05-26 18:42:54.259  2831  3501 D Unity   : Vendor:   ARM
05-26 18:42:54.259  2831  3501 D Unity   : Version:  OpenGL ES 3.1 v1.r7p0-03rel0.e941a8f2c3f57b08b0aebce6b21d4902
05-26 18:42:54.259  2831  3501 D Unity   : GLES:     3
05-26 18:42:54.259  2831  3501 D Unity   :  GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shade
05-26 18:42:54.259  2831  3501 D Unity   : r_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_floa
05-26 18:42:54.259  2831  3501 D Unity   : t GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture
05-26 18:42:54.264  2831  3501 D Unity   : OPENGL LOG: Creating OpenGL ES 3.1 graphics device ; Context level  <OpenGL ES 3.1 AEP> ; Context handle -1873203712
05-26 18:42:54.264  2831  3501 D Unity   : [EGL] Attaching window :0x957e2008
05-26 18:42:54.264  2831  3501 D Unity   : Requested framebuffer: resolution[1920x1080], rgba[8/8/8/8], depth+stencil[on], samples[1]
05-26 18:42:54.264  2831  3501 D Unity   : Created framebuffer: resolution[1920x1080], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
05-26 18:42:54.264  2831  3501 D Unity   : [EGL] Attaching window :0x957e2008
05-26 18:42:54.264  2831  3501 D Unity   : Initialize engine version: 2018.4.0f1 (b6ffa8986c8d)
05-26 18:42:54.289  2831  3501 D Unity   : Begin MonoManager ReloadAssembly
05-26 18:42:54.534  2831  3501 D Unity   : - Completed reload, in  0.245 seconds
05-26 18:42:54.704  2831  3501 D Unity   : PlayerInitEngineGraphics OK
05-26 18:42:54.704  2831  3501 D Unity   : Found 18 native sensors
05-26 18:42:54.719  2831  3501 D Unity   : Sensor :        Accelerometer ( 1) ; 0.001197 / 0.00s ; ICM20610 Acceleration Sensor / Invensense
05-26 18:42:54.719  2831  3501 D Unity   : Sensor :        Accelerometer ( 1) ; 0.001197 / 0.00s ; ICM20610 Acceleration Sensor / Invensense
05-26 18:42:56.769  2831  3501 D Unity   : UnloadTime: 2.466000 ms
05-26 18:42:56.769  2831  3501 D Unity   : UUID: 7ef892b3e626cf41 => 2e2d6fe51a045c52efca77662691a4aa
05-26 18:42:57.264  2831  3540 D Unity   : Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
05-26 18:42:57.359  2831  3501 D Unity   : UnloadTime: 46.355000 ms
05-26 18:42:57.444  2831  3501 I Unity   : Default clip could not be found in attached animations list.
05-26 18:42:57.529  2831  3501 I Unity   : 60 Fps Mode Activated
05-26 18:42:57.534  2831  3501 I Unity   : 60 Fps Mode Activated
05-26 18:42:57.549  2831  3501 D Unity   : System memory in use before: 41.4 MB.
05-26 18:42:57.559  2831  3501 D Unity   : System memory in use after: 41.5 MB.
05-26 18:42:57.559  2831  3501 D Unity   :
05-26 18:42:57.559  2831  3501 D Unity   : Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2198.
05-26 18:42:57.559  2831  3501 D Unity   : Total: 8.979000 ms (FindLiveObjects: 0.807000 ms CreateObjectMapping: 0.140000 ms MarkObjects: 7.562000 ms  DeleteObjects: 0.457000 ms)
05-26 18:42:57.559  2831  3501 D Unity   :
05-26 18:42:57.579  2831  3501 D Unity   : Sensor :        Accelerometer ( 1) ; 0.001197 / 0.00s ; ICM20610 Acceleration Sensor / Invensense
05-26 18:42:57.584  2831  3501 D Unity   : Choreographer available: Enabling VSYNC timing
05-26 18:42:57.754  2831  3501 E Unity   : NullReferenceException: Object reference not set to an instance of an object
05-26 18:42:57.754  2831  3501 E Unity   :   at GoogleMobileAds.Api.RewardedAd..ctor (System.String adUnitId) [0x00021] in E:\Unity Projects\MyProject\Assets\GoogleMobileAds\Api\RewardedAd.cs:35
05-26 18:42:57.754  2831  3501 E Unity   :   at RewardedAds.RequestRewardedAds () [0x00008] in E:\Unity Projects\Admob\Assets\Scripts\Ads\RewardedAds.cs:42
05-26 18:42:57.754  2831  3501 E Unity   :   at RewardedAds.Start () [0x0000d] in E:\Unity Projects\Admob\Assets\Scripts\Ads\RewardedAds.cs:29
05-26 18:42:57.754  2831  3501 E Unity   :
05-26 18:42:57.754  2831  3501 E Unity   : (Filename: E Line: 0)
05-26 18:42:57.754  2831  3501 E Unity   :
05-26 18:42:57.774  2831  3501 E Unity   : NullReferenceException: Object reference not set to an instance of an object
05-26 18:42:57.774  2831  3501 E Unity   :   at GoogleMobileAds.Api.InterstitialAd..ctor (System.String adUnitId) [0x00021] in E:\Unity Projects\Admob\Assets\GoogleMobileAds\Api\InterstitialAd.cs:34
05-26 18:42:57.774  2831  3501 E Unity   :   at FullScreenAds.RequestInterstitial () [0x00008] in E:\Unity Projects\Admob\Assets\Scripts\Ads\FullScreenAds.cs:49
05-26 18:42:57.774  2831  3501 E Unity   :   at FullScreenAds.Start () [0x00001] in E:\Unity Projects\Admob\Assets\Scripts\Ads\FullScreenAds.cs:32
05-26 18:42:57.774  2831  3501 E Unity   :
05-26 18:42:57.774  2831  3501 E Unity   : (Filename: E Line: 0)
05-26 18:42:57.774  2831  3501 E Unity   :
05-26 18:42:57.789  2831  3540 D Unity   : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-26 18:42:58.204  2831  3545 D Unity   : Setting up 1 worker threads for Enlighten.
05-26 18:42:58.204  2831  3546 D Unity   :   Thread -> id: ffffffff8fdff930 -> priority: 1
05-26 18:42:58.274  2831  3501 D Unity   : System memory in use before: 42.2 MB.
05-26 18:42:58.284  2831  3501 D Unity   : System memory in use after: 42.3 MB.
05-26 18:42:58.284  2831  3501 D Unity   :
05-26 18:42:58.284  2831  3501 D Unity   : Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2209.
05-26 18:42:58.284  2831  3501 D Unity   : Total: 9.793000 ms (FindLiveObjects: 1.255000 ms CreateObjectMapping: 0.151000 ms MarkObjects: 8.357000 ms  DeleteObjects: 0.022000 ms)
05-26 18:42:58.284  2831  3501 D Unity   :
05-26 18:43:11.339  2831  3501 E Unity   : NullReferenceException: Object reference not set to an instance of an object
05-26 18:43:11.339  2831  3501 E Unity   :   at RewardedAds.ShowRewardedAds () [0x00001] in E:\Unity Projects\Admob\Assets\Scripts\Ads\RewardedAds.cs:147
05-26 18:43:11.339  2831  3501 E Unity   :   at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <6f6288095ca042cdaba6cd831bf03eff>:0
05-26 18:43:11.339  2831  3501 E Unity   :   at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <6f6288095ca042cdaba6cd831bf03eff>:0
05-26 18:43:11.339  2831  3501 E Unity   :   at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:66
05-26 18:43:11.339  2831  3501 E Unity   :   at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:108
05-26 18:43:11.339  2831  3501 E Unity   :   at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
05-26 18:43:11.339  2831  3501 E Unity   :   at UnityEngine.EventSystems.ExecuteEv

Mobile Ads SDK Forum Advisor Prod

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May 26, 2019, 9:50:52 PM5/26/19
to payand...@gmail.com, google-adm...@googlegroups.com
Hi there,

Thank you for reaching out to us. I am here to help.

Kindly provide the details below using the Reply privately to author option so that I can start investigating the issue:
  • A copy of your sample project with the reproducible error
  • Unity versions used for testing

Regards,
Ziv Yves Sanchez
Mobile Ads SDK Team

ref:_00D1U1174p._5001UAqgCT:ref

Payanda Online

unread,
May 27, 2019, 9:10:38 AM5/27/19
to Google Mobile Ads SDK Developers


27 Mayıs 2019 Pazartesi 04:50:52 UTC+3 tarihinde mobileadssdkforumadvisor yazdı:
i'm sended. can you help solve this problem?

Squad Lemah

unread,
May 27, 2019, 12:52:32 PM5/27/19
to Google Mobile Ads SDK Developers
Pada Senin, 27 Mei 2019 22.10.38 UTC+9, Payanda Online menulis:
> 27 Mayıs 2019 Pazartesi 04:50:52 UTC+3 tarihinde mobileadssdkforumadvisor yazdı:Hi there,
>
>
>
> Thank you for reaching out to us. I am here to help.
>
>
>
> Kindly provide the details below using the Reply privately to author option so that I can start investigating the issue:
>
>
> A copy of your sample project with the reproducible error
> Unity versions used for testing
>
>
>
> Regards,
>
> Ziv Yves Sanchez
>
> Mobile Ads SDK Team
>
> ref:_00D1U1174p._5001UAqgCT:refi'm sended. can you help solve this problem?

Hill Climb Racing
ca-app-pub-3777917159490096~9101553804

Payanda Online

unread,
May 27, 2019, 4:38:32 PM5/27/19
to Google Mobile Ads SDK Developers


27 Mayıs 2019 Pazartesi 19:52:32 UTC+3 tarihinde Squad Lemah yazdı:
what is that ? hill climb racing ?

Mobile Ads SDK Forum Advisor Prod

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May 27, 2019, 8:55:22 PM5/27/19
to payand...@gmail.com, google-adm...@googlegroups.com
Hi there,

Thank you for providing the sample project in private.

I was able to test the project using Unity 2019.1.3f1. See below for the results (format is in Scripting Backend - Managed Stripping Level):
  • Mono - Low: PASS
  • Mono - Medium: FAIL
  • Mono - High: FAIL
  • IL2CPP - Low: PASS
  • IL2CPP - Medium: FAIL
  • IL2CPP - High: FAIL
In other words, the sample project worked with a Managed Stripping Level of up to Low. However, I can only guarantee complete functionality of the AdMob SDK when the Level is set to Disabled, since it uses a lot of reflection code in its implementation.

Regards,
Ziv Yves Sanchez
Mobile Ads SDK Team

ref:_00D1U1174p._5001UAqgCT:ref

Payanda Online

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May 27, 2019, 10:31:05 PM5/27/19
to google-adm...@googlegroups.com
Managed Stripping Level "Low" is building error.
i found solution. problem is il2cpp stripping.
"GoogleMobileAds\Platforms\GoogleMobileAdsClientFactory.cs" script edited and added PreserveAttribute.
https://docs.unity3d.com/ScriptReference/Scripting.PreserveAttribute.html

edited script is here; http://pasted.co/65aa0f02
Please change script add preserve attribute's is next google mobile ads releases.

28 Mayıs 2019 Salı 03:55:22 UTC+3 tarihinde mobileadssdkforumadvisor yazdı:
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