No interstitials in my game

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Muddassir Malik

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Aug 21, 2014, 8:08:47 AM8/21/14
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Dear All, Hi
I implemented Admob banner ads and interstitial ads in my game. I tested the ads and both were working fine. Now I uploaded the game on the App Store and google Play but only banner ads are showing.

I have 0 requests for interstitial ads. I was wondering if there are any settings that need to be modified when the interstitial ads go live. The implementation has to be correct because they were showing fine in test mode?

help please,
Muddassir

Eric Leichtenschlag

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Aug 21, 2014, 3:24:27 PM8/21/14
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Are you using the same ad unit ID for banners and interstitials? When you create an ad unit in the AdMob front end, you need to specify either "Banner" or "Interstitial". The ad unit ID you use in your app must match the request type on the front-end to get an ad.

Test ads happen to work because in test mode, the ad unit gets remapped to a test interstitial ad unit before the request is made.

Muhammad Muddassir Malik

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Aug 21, 2014, 3:47:03 PM8/21/14
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No I am using different ones. I think the issue is that I am not yet invited to add interstitial ads into this game. So this is the reason that no interstitials are shown in this specific game.
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Eric Leichtenschlag

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Aug 21, 2014, 5:59:14 PM8/21/14
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AdMob has been providing interstitial inventory to all publishers for a couple years now. If the developer docs say you need to be invited somewhere, the doc should be updated.

Which app/ad unit name are you not getting interstitials from?


On Thursday, August 21, 2014 12:47:03 PM UTC-7, Muddassir Malik wrote:
No I am using different ones. I think the issue is that I am not yet invited to add interstitial ads into this game. So this is the reason that no interstitials are shown in this specific game.

On Friday, August 22, 2014, Eric Leichtenschlag <eleich...@google.com> wrote:
Are you using the same ad unit ID for banners and interstitials? When you create an ad unit in the AdMob front end, you need to specify either "Banner" or "Interstitial". The ad unit ID you use in your app must match the request type on the front-end to get an ad.

Test ads happen to work because in test mode, the ad unit gets remapped to a test interstitial ad unit before the request is made.

On Thursday, August 21, 2014 5:08:47 AM UTC-7, Muddassir Malik wrote:
Dear All, Hi
I implemented Admob banner ads and interstitial ads in my game. I tested the ads and both were working fine. Now I uploaded the game on the App Store and google Play but only banner ads are showing.

I have 0 requests for interstitial ads. I was wondering if there are any settings that need to be modified when the interstitial ads go live. The implementation has to be correct because they were showing fine in test mode?

help please,
Muddassir

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Muhammad Muddassir Malik

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Aug 21, 2014, 11:52:46 PM8/21/14
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Oh ok. Here are
​t​
he
​game
 details.

Game Name: 100 Doors Brain Teasers 1

Banner unit ID: ca-app-pub-1429108669537934/8394394807
​   {Working Fine}
Interstitial u​
nit ID
​: 
ca-app-pub-1429108669537934/9871128004
​ {Not Working}​


Google Play Link: https://play.google.com/store/apps/details?id=com.mmm.doors.brainteasers.one
Banner unit ID: ca-app-pub-1429108669537934/7057262403   {Working Fine}
Interstitial u​
nit ID
​: 
ca-app-pub-1429108669537934/2487462002
​ {Not Working}​
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Eric Leichtenschlag

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Aug 22, 2014, 1:20:02 PM8/22/14
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I tried out your Android interstitial ad unit and got an ad back just fine. I downloaded the Android app, but I don't see any AdMob requests for interstitials in the logs. I just what looks like to be interstitials from AdBuddiz. How do I trigger an AdMob interstitial request?

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Sent from Gmail Mobile; Please ignore brevity.

Muhammad Muddassir Malik
Twitter: @shektech
URL: www.shektech.org

Muhammad Muddassir Malik

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Aug 22, 2014, 1:33:58 PM8/22/14
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​At the end of level 5, 10, 15, 20, 25, 30, 35, 40 and 45 the game tries to show an admob interstitial and on failure shows one from AdBuddiz. 

If you want to go quickly to level 5 to test admob here is a cheat code for the levels:


thanks for your help.


 ​


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regards,
Muhammad Muddassir Malik
Twitter: @shektech

Eric Leichtenschlag

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Aug 22, 2014, 2:16:14 PM8/22/14
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It looks like your app is actually using the banner ad unit ID when creating the interstitial ad. Because the ad unit is for banners only, that would explain why you aren't getting fill.

Test mode worked because when you enable test mode, the ad unit gets remapped to a test ad unit that is for interstitials.

Hope this solves the problem,
Eric

Muhammad Muddassir Malik

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Aug 22, 2014, 2:21:33 PM8/22/14
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Thanks for the help. I will try to find the issue from your hint.

regards,
Muddassir


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