setAppMuted not working for mediated networks

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Francois

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Jun 30, 2022, 11:18:43 AM6/30/22
to Google Mobile Ads SDK Developers
Hi,
I'm using GoogleAds/AdMob with mediation on an Android game. I use the setAppMuted method and while it does work for Google's ads (at least in test mode), it doesn't work for the few mediation networks I've tried (Unity, Charboost, Ironsource). Ads (interstiitals and rewarded ads) are always played with volume on, regarless of the parameter sent to setAppMuted.
Is this a know issue? Should I just disable all mediation if I want a game that takes care of its users?

Thanks for your help,

François.

Mobile Ads SDK Forum Advisor

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Jun 30, 2022, 3:58:04 PM6/30/22
to guibert....@gmail.com, google-adm...@googlegroups.com
Hi Francois,

It could be that the mediation SDK's don't respect the Mobile Ads SDK's sound setting and you may need to set this on those SDK's manually. Could you wire up a sample app with minimum modification to showcase this issue and send it privately to us? 

Regards,

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Aryeh
Mobile Ads SDK Team
 


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