Hello Unity AdMob Developers:
I'm making a jigsaw puzzle game using Unity,
The default game orientation is only Landscape (not rotatable)
As a developer I'm asked to put a Vertical banner in the puzzle play ground scene, just like this

What is the best practice to do it?
- I tried setting the banner position manually (x, y) and giving the banner a reversed AdSize (50, 320) instead of (320, 50),
AdmobBannerView = new BannerView(AdmobBannerUnitID, new AdSize(50, 320), new AdPosition(x, y)); // x and y are calculated manually
the result is fine, but is there any better idea?
- I think it would be better if I could rotate the BannerView by 90 degrees and giving it the Bottom position (just like you rotated the mobile to portrait instead of landscape), but I don't know how to do it (if it is possible)
Note: I've to implement it in both Android & iOS
Waiting for your kind suggestions
Thanks in advanced.