I use Unity-Amob plugin to integrate Admob in my game , using Unity 5.6..5 and my game requires reward video .
On android I always see log :
Ads: Use AdRequest.Builder.addTestDevice("F94AB4BEE2F7A811FF89EF8E5FB7D387") to get test ads on this device.
[Admob] handler onRewardedVideoEvent---onAdLoaded rewarded: defaultVideo
And I tested different android device, this "F94AB4BEE2F7A811FF89EF8E5FB7D387" device ID is changed on different device, so I wonder wether I'm using admob correctly .
If I posted my app on GooglePlay Store ,can my user get the right ads?
Besides I call the Unity-Amob plugin C# interface "Admob.Instance.setTesting(false);" , but nothing changed .
Hope some one can help me ? Thanks a lot .