adInfo.isLimitAdTrackingEnabled();
as shown here: https://developer.android.com/google/play-services/id.html
But use the adunitid and google services library and not the old standalone sdk's, according to Amy this should be fine.
It's a bit confusing because androids site says we must use the advertising id according to policies and Amy says we don't need this part.
Maybe the libraries add this part somehow, not sure myself but from what I understand admob takes care of that part.
I switched mine over to the new adunit id and google play services but never added the tracking part as in the above example, for two main reasons,
one I'm not quite sure how to as there really isn't a good example but mainly because Amy said we don't need it as they track the ads from what I understand and take care of that part.
If I'm wrong Amy let us know please and thank you for all your help.
PS: I know this is off topic but why are the ads money gone down so much latley? almost half of what it was (quite abit of a big chunk) Is this the move over to the ad unit id or the move over to google play services?
I see a lot of complaints about this and I figured it might be due to this so I been waiting to see what happens and if it gets back to where it was before.
It can't be summer time because last year summer didn't effect the money for ads at all.
Hopefully it'll get back to where it was before :)
I also got an invalide click or clicks and never clicked on mine own, it was only .06 but it kind of threw me because I am really careful about this when testing apps.
I figured it might of been a mistake or glitch or something
I know I never click on my own, it's the first time I ever seen that.
Sam