Hello Developers,
I'm firstly implementing Native Advanced in #Unity.
During this some questions arose which is not clear from docs, these groups as well as any other tutorial available on You tube.
1. Native Advanced does not referesh automatically, so i have to request a new ad, after showing the previous one. So, what is the minimum time required to count a impression for a native advanced? from banner perspective i have got an idea that it may be 30 seconds?
2. To Show Native Advance, we have to Pre-fetch it, having ad available at the show time. I want to display native in different places with different sizes designed in my Game UI. So i have to pre-fetch multiple ads at a time.
should i pre-fetch them or not? is it allow by Google Admob to pre-fetch multiple natives at a time? If it is, then should i use a single ad unit for all of them? or new ad unit for each?
3. Is it allow to that a banner is shown in a specific place at bottom or top, and a native in scroll views embedded? means a banner and a native on the same screen?
Thanks!