Hi, I use ONLY AdMob ads in my kid game.
my app only use interstitial which only appear when user change the screen, every 3 or 4 scenes changed.
no banner, no rewarded video ads.
I did so far:
In AdMob dashboard, Blocking Control Section,
- Sensitive Categories : all blocked
- General Categories -> dining and nightlife blocked
- Ad Content Rating set as "G"
- California Consumer Privacy Act : "Restrict data processing" checked
- EU user consent : "Non-personalized ads" checked
I develop using Unity and did:
RequestConfiguration requestConfiguration = new RequestConfiguration.Builder()
.SetTagForChildDirectedTreatment(TagForChildDirectedTreatment.True)
.SetMaxAdContentRating(MaxAdContentRating.G)
.build();
MobileAds.SetRequestConfiguration(requestConfiguration);
yet, google play still rejecting my app update.
can anybody help me with this?
google
send the possibility that caused my app update keep getting rejected,
and they also attach a file that written in German (I dont speak
German).
I already follow all the families ad format requirements.