Hi Tran,
I've tried building the Mobile Ads Unity plugin v7.0.0 using our sample app, and I wasn't able to reproduce the reported issue on my end. Instead, it builds successfully. Below is my dev environment for your reference.
- XCode 13.2.1 (13C100)
- Mobile Ads Unity plugin v7.0.0
- Unity 2020.3.12f1
- MacOS Monterey 12.2.1 (21D62)
With that said, could you kindly try to adjust your version on your end, then let me know how it goes?
Regards,
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Teejay Wennie |
Mobile Ads SDK Team |
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