OnAdFullScreenContentClosed event is triggered with a delay depending on the device after the video interstitial is closed.
Occurs only in interstitials. It works fine in test ads and using admob test ad units. Occurs only real ads. I'm using Admob mediation and other ad services are fine. It only happens with Admob video interstitial Ads. This issue doesn't happen on all devices. Some devices have issue. For example, the Xiaomi Redmi Note 6 Pro device has a delay of about 2 seconds. I've seen a delay of up to 5 seconds on some low hardware devices.
My 2 different games have this issue.
For the Sample Project, it can be tested by adding real ad units to the sample app in the GMA Unity SDK Github project.
googleads-mobile-unity/samples/HelloWorld at main · googleads/googleads-mobile-unity (github.com)
If the file(s) you are looking to share are less than 25mb in total you can attach them to this case on your next reply. If you are having trouble attaching your file to this case or if your file(s) are larger than 25mb, you can share your files with me by performing the following steps:
1. Navigate to
2. Fill out all fields, and attach your file(s).
3. Please reply back on this thread when you have uploaded your file(s). Please do not share this link.
Regards,
![]() |
Mobile Ads SDK Team |