Hi Chethan,
Thank you for bringing this question to our attention. In looking over your message and reading more about it, this would first appear to be an issue with Unity. Where when you go to run your file it is unable to download the gradle required for the run. Which it has to do every time you go to run the app. I found this
article also on stackoverflow that points to a few possible solutions to this. Here also is an
article from the Unity forums that might be of assistance to you.
Regards,
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| William Pescherine |
| Mobile Ads SDK Team |
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