October 29th native ads will require MediaView

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xxxdevxxx

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Aug 31, 2018, 4:21:28 PM8/31/18
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Hi, I have received a policy update email regarding the title. 
It states that:

In an effort to help you deliver a better ad experience more easily, beginning October 29th, native ads will require MediaView to render the video or main image asset.
Ad units not compliant by this date will stop serving ads, which could impact your ad revenue......You can continue to use an ImageView to render the logo and app icon. 


This is a bit confusing and not clear to me. Here is my station: 

I have checked my native ad unit and made sure only image ad type is checked.
I am using Native Advanced without MediaView.
I am only using icon of the advert by calling setIconView with an ImageView. I am not using ImageView to display main asset image because it takes too much space on my app.


Could you please clarify the following.

Do I have to add MediaView with setMediaView even though Video ad type is not checked and I am not showing main (large) image asset?

Because SDK keeps warning me in the logs that I need to set MediaView, I've don ea test by setting MediaView and it showed large main image asset which is not wanted in my case.

mobileadssdk-a...@google.com

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Sep 3, 2018, 3:53:29 AM9/3/18
to xxxdevxxx, Google Mobile Ads SDK Developers
Hi,

Thank you for reaching out to us regarding this.

As per this guide, you are required to use the MediaView asset if you wish to include a main image asset or video asset in the layout for your native ad. However, I will double check this with the rest of the team and we'll get back to you for any official feedback.

Regards,
Ivan Bautista
Mobile Ads SDK Team



On 09/01/18 04:21:28 andro...@outlook.com.tr wrote:
Hi, I have received a policy update email regarding the title. 
It states that:

In an effort to help you deliver a better ad experience more easily, beginning October 29th, native ads will require MediaView to render the video or main image asset.
Ad units not compliant by this date will stop serving ads, which could impact your ad revenue......You can continue to use an ImageView to render the logo and app icon. 


This is a bit confusing and not clear to me. Here is my station: 

I have checked my native ad unit and made sure only image ad type is checked.
I am using Native Advanced without MediaView.
I am only using icon of the advert by calling setIconView with an ImageView. I am not using ImageView to display main asset image because it takes too much space on my app.


Could you please clarify the following.

Do I have to add MediaView with setMediaView even though Video ad type is not checked and I am not showing main (large) image asset?

Because SDK keeps warning me in the logsthat I need to set MediaView, I've donea test by setting MediaView and it is showing large main image asset which is not wanted in my case.

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xxxdevxxx

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Sep 3, 2018, 5:13:39 AM9/3/18
to Google Mobile Ads SDK Developers
Thank you. Just to be clear. I do not wish to include the main image asset

mobileadssdk-a...@google.com

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Sep 3, 2018, 11:03:50 PM9/3/18
to xxxdevxxx, Google Mobile Ads SDK Developers
Hi,

We will clarify this and we'll get back to you for more details.

Regards,
Ivan Bautista
Mobile Ads SDK Team


On 09/03/18 17:13:39 andro...@outlook.com.tr wrote:
Thank you. Just to be clear. I do not wish to include the main image asset


On Monday, September 3, 2018 at 8:53:29 AM UTC+1, mobileadssdk-a...@google.com wrote:
Hi,

Thank you for reaching out to us regarding this.

As per this guide, you are required to use the MediaView asset if you wish to include a main image asset or video asset in the layout for your native ad. However, I will double check this with the rest of the team and we'll get back to you for any official feedback.

Regards,
Ivan Bautista
Mobile Ads SDK Team



On 09/01/18 04:21:28 andro...@outlook.com.tr wrote:
Hi, I have received a policy update email regarding the title. 
It states that:

In an effort to help you deliver a better ad experience more easily, beginning October 29th, native ads will require MediaView to render the video or main image asset.
Ad units not compliant by this date will stop serving ads, which could impact your ad revenue......You can continue to use an ImageView to render the logo and app icon. 


This is a bit confusing and not clear to me. Here is my station: 

I have checked my native ad unit and made sure only image ad type is checked.
I am using Native Advanced without MediaView.
I am only using icon of the advert by calling setIconView with an ImageView. I am not using ImageView to display main asset image because it takes too much space on my app.


Could you please clarify the following.

Do I have to add MediaView with setMediaView even though Video ad type is not checked and I am not showing main (large) image asset?

Because SDK keeps warning me in the logsthat I need to set MediaView, I've donea test by setting MediaView and it is showing large main image asset which is not wanted in my case.

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You received this message because you are subscribed to the Google Groups "Google Mobile Ads SDK Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email to google-admob-ads-sdk+unsubscrib...@googlegroups.com.

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To post to this group, send email to google-admob-ads-sdk@googlegroups.com.

Nana Ghartey

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Sep 4, 2018, 10:39:32 AM9/4/18
to Google Mobile Ads SDK Developers
I'd also like to know if we are required to integrate mediaview even though we aren't displaying large image assets/video in our apps. I got the same email but I'm confused as my app allow shows the native ad icon and not the main image asset. Hope this is clarified . Thanks

mobileadssdk-a...@google.com

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Sep 5, 2018, 12:26:50 AM9/5/18
to Nana Ghartey, Google Mobile Ads SDK Developers
Hi everyone,

The team confirmed that you are only required to set the MediaView if you want to render the main image asset or the video asset, otherwise, you don't need to call setMediaView. That said, it's odd if you are getting a log message telling you to set the MediaView even if you are not setting the main image asset nor the video asset in any of your other Native Ad assets.

I tested this with our NativeAdvancedExample app and I didn't receive any logs telling me explicitly to set the MediaView if I didn't set the main image asset nor the video asset anywhere and I didn't call the setMediaView method. Could you test with our sample app and see if you can reproduce the same behavior?

Regards,
Ivan Bautista
Mobile Ads SDK Team




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