[iOS] failed to load an ad with error : Error Domain=com.google.admob Code=1 "Request Error: No ad to show."

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Rodrick Lekey

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May 30, 2023, 12:17:30 PM5/30/23
to Google Mobile Ads SDK Developers
Hey Folks,

I've confirmed that the requests are getting made but I can't get any fills whatsoever. This is only effecting my iOS implementation. Test ad unit ID's are working fine. 

I've tried with and without mediation groups.

here's the full error:

Rewarded ad failed to load an ad with error : Error Domain=com.google.admob Code=1 "Request Error: No ad to show." UserInfo={NSLocalizedDescription=Request Error: No ad to show., gad_response_info=  ** Response Info **
    Response ID: qh52ZM_VFeum998PlduG-Ao
    Network: (null)

  ** Loaded Adapter Response **
    (null)

  ** Extras Dictionary **
    {
        "mediation_group_name" = "Cat Craze iOS";
    }

  ** Mediation line items **
}
System.Action`2:Invoke(T1, T2)
System.Action:Invoke()
System.EventHandler`1:Invoke(Object, TEventArgs)

All my reviews are completed and green across the board. I don't have enough revenue to finish verification and payment though. 

I've tried the Unity plugin versions 7.1, 7.4 and now the latest 8.2. 

Any ideas? I've been approved for about 12 hours, but we're making a big marketing push tomorrow and I'd love to get some fills. I want to leave the test ads in the publicly released version as the game balancing was based on watching ads.

Mobile Ads SDK Forum Advisor

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May 31, 2023, 3:00:03 AM5/31/23
to r...@tiltedwindmillgames.com, google-adm...@googlegroups.com
Hello Rodrick,

Thank you for reaching out to us.

To properly troubleshoot your issue, kindly provide us the following information below privately:
  • Affected Ad unit IDs
  • App ID
You can provide the following details via reply privately to author option.
 
This message is in relation to case "ref:_00D1U1174p._5004Q2luiVa:ref"

Thanks,
 
Google Logo Mobile Ads SDK Team


Rodrick Lekey

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May 31, 2023, 11:19:49 AM5/31/23
to Google Mobile Ads SDK Developers
Thanks for the reply!

It looks like it just was going to take more time, even though I was green across the board it seems like more time was needed for everything to propagate. I'm now getting an acceptable match %.

Thanks again, if anyone else is in my position, just wait. Don't spend hours trying new SDKs and freaking out about lost revenue. It will come!

Mobile Ads SDK Forum Advisor

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Jun 2, 2023, 12:12:16 PM6/2/23
to r...@tiltedwindmillgames.com, google-adm...@googlegroups.com

Hi Rodrick,

We're glad that everything works well in your end now. If you have any other concerns for implementation to Mobile Ads SDK, just kindly let us know. 

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