Unity5.4.1f Adcolony No fill

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wlz19...@gmail.com

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Dec 23, 2016, 3:46:58 AM12/23/16
to Google Mobile Ads SDK Developers
Hi,
I have a little problem with reward ADs :)
Iv'e implemented all the necessary SDK's and i connected them to GoogleMobileAds also  connected Adcolony to Admob account as networks.
It worked fine with IOS platform.
When it worked on Android,I set Show test ads only (for dev or debug)? to yes on Adcolony,it worked.
But I received No fill if this setting turn to NO.
Does someone has any solution for this case ( I am using Unity - Android)?

Currently my AD unit for rewarded video is ca-app-pub-8217045726915551/8762086628
(Now I set Show test ads only (for dev or debug)? to NO)


Screenshot_2016-12-23-16-40-25.png

Ivan Bautista (Mobile Ads SDK Team)

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Dec 23, 2016, 5:21:30 AM12/23/16
to Google Mobile Ads SDK Developers
Hi there,

I was able to load and show Rewarded Video Ad using the Ad unit id you provided via one of my colleague's sample app, which has AdColony integrated. Can you try on your end and see if you are still getting No fill errors? You just need to download and import the project to your local Unity IDE, then change the Ad Unit ID in the GoogleMobileAdsDemoScript.cs file to your Ad unit id in question.

Best Regards,
Ivan Bautista
Mobile Ads SDK Team

wlz19...@gmail.com

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Dec 23, 2016, 6:04:15 AM12/23/16
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Thank you for still working.I have tried your sample app,and it didn't work!
I used Unity5.4.1f,before I have build,I got this tip:


If I choose OK,I got upgrade to the version10.0.1.I built the apk and installed,the app has crashed when I request the reward AD.

If I choose Keep,I got No fill error like this.


Those files are out of my control.What could I do then?


Thank you anyway!

Veer Arjun Busani(Mobile Ads SDK Team)

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Dec 27, 2016, 12:13:31 PM12/27/16
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Hi there,

The plugin would prompt you to upgrade the dependencies whenever it detects a new version available in the system. I would suggest you to always upgrade to the latest v10.0.1 Play Services version when this is prompted. These are all of the plugin dependencies and it would need them when making the APK build. 

Here is another sample app that already comes with the latest v10.0.1 Play Services dependencies and AdColony integrated. Test with your Ad Unit ID and let us know. Also, make sure that you are using the latest plugin as well.

Thanks,
Arjun Busani
Mobile Ads SDK Team

wlz19...@gmail.com

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Dec 28, 2016, 12:11:36 AM12/28/16
to Google Mobile Ads SDK Developers
Thank you for reply very much!
I upgrade my Unity version to 5.5.0f3 which same with your sample. And I test with my Ad Unit ID on three Android phones.No one worked!

Could you test my Ad Unit ID for me?
My AD unit for rewarded video is ca-app-pub-8217045726915551/8762086628
Notice that:I set "Show test ads only (for dev or debug)?" to NO on Adcolony.

wlz19...@gmail.com

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Dec 28, 2016, 12:42:34 AM12/28/16
to Google Mobile Ads SDK Developers
Now I'm sure that this setting in AdColony has problems.

If Yes,Reward video could be loaded.

If No,Failed:No Fill!


Just test for this pls,make sure there is sth wrong~

Veer Arjun Busani(Mobile Ads SDK Team)

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Dec 28, 2016, 1:25:49 PM12/28/16
to Google Mobile Ads SDK Developers
Hi there,

Since you were able to load test ads, this is now a serving issue and you would have to contact AdColony directly to get this resolved.

Thanks,
Arjun Busani
Mobile Ads SDK Team 

wlz19...@gmail.com

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Dec 28, 2016, 9:00:39 PM12/28/16
to Google Mobile Ads SDK Developers
I got it, thank you for reply!

wlz19...@gmail.com

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Dec 29, 2016, 5:33:47 AM12/29/16
to Google Mobile Ads SDK Developers
Hi,Arjun Busani,and to your team.

I'm sorry, I think it has problems some where in the latest Mobile Ads SDK for Unity(v3.1.3)!

I link the Chartboost SDK after then, and still get the error:No Fill!
I beg you test with your SDK v3.1.3 for Unity.I'm using the latest Unity v5.5.0 by the way.
And you can also use my Ads ID:ca-app-pub-8217045726915551/8762086628

Can you give me a sample example which use my Ads ID and the Ads SDK v3.1.3.
And I hope the example worked well!
Thank you very much!

Veer Arjun Busani(Mobile Ads SDK Team)

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Dec 29, 2016, 10:38:48 AM12/29/16
to Google Mobile Ads SDK Developers
Hi there,

I have tested using your Ad Unit ID both via Unity and Android natively and was unable to load any ads. This is certainly a serving issue and you would have to contact both Chartboost and AdColony about this. 

Thanks,
Arjun Busani
Mobile Ads SDK Team

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