Hello,
We use Google Mobile Ads and want to add mediation with Facebook Audience Network.
It seems that importing the Facebook Unity Mediation plugin doesn't load its plugin in the build, even though the
manual says no additional code is required.
What are we missing?
Thanks,
Alex.
Steps to reproduce (I can send a sample project):
1. Create a new project, in Unity 2020.3.25.
2. Add Google Mobile Ads SDK, version 6.1.2 - everything works fine, ads are shown (for our real ad id).
3. Import the Facebook Unity Mediation plugin from
here. I tried for versions 3.3 and 3.6.
Actual: Test Suite shows that "no ad units found". getAdapterStatusMap returns only com.google.android.gms.ads.MobileAds.
Step 3 caused dependencies conflicts, maybe this is the cause.
Resolved with EDM4U v1.2.167.
WARNING: Some conflicting dependencies were found.
The following dependency versions were modified:
com.google.ads.mediation:facebook:6.4.0.0 --> com.google.ads.mediation:facebook:6+
com.google.android.gms:play-services-ads:20.2.0 --> com.google.android.gms:play-services-ads:+
They were resolved to:
com.google.ads.mediation.facebook-6.8.0.0
com.google.android.gms.play-services-ads-20.5.0