Hello, after releasing new version of app our match rate drop about 45% on Android and about 20% on iOS. I'm using Unity 2018.3 and I updated a version of AdMob Unity to 3.17, IronSource mediator to 6.8.4.1 and SDK to 6.8.4, Facebook mediation and SDK to 5.3.0.
I did some changes to ads controlling code but the only thing it could change was frequency. Mediation suits show ads well, same as app in store.
So, how could it happend? As I understand Match Rate, there are many No Fill requests, but I can't get how such changes could cause it.
Am using
Google Play services 17.2.0
Google Mobile Ads iOS SDK 7.44.0
