For the new Google mobile ads API in the Google Play Services library, are the methods
destroy()/pause()/resume() necessary? I understand that in the original standalone AdMob SDK the destroy() method was optional and was only needed on some older versions of Android apparently.
If I forgo calling these methods from my Activity's corresponding lifecycle callbacks will there be any adverse effects?
If I do call the pause()/resume() methods will they actually pause the loading of new ads if say an overlay of an Activity Dialog pops up over my app?