For some reason when I import the admob unity package. I get the following errors:
Assets/GoogleMobileAds/Api/BannerView.cs(22,20): error CS1502: The best overloaded method match for `GoogleMobileAds.Common.IGoogleMobileAdsBannerClient.CreateBannerView(string, AdSize, GoogleMobileAds.Api.AdPosition)' has some invalid arguments
Assets/GoogleMobileAds/Api/BannerView.cs(22,20): error CS1503: Argument `#2' cannot convert `GoogleMobileAds.Api.AdSize' expression to type `AdSize'
I am using 5.2 in Unity
Does anyone know how to fix or what the issues could be?
Thanks