Hello,
I face too many such errors: "[base.apk] com.applovin.impl.mg.f" in play console.
Stacktrace:
"*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
pid: 0, tid: 26285 >>> com.xxx.xxx<<<
backtrace:
#00 pc 0x0000000000086754 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+292)
#01 pc 0x00000000000737d4 /system/lib64/libandroidfw.so (BufferReader::ReadAtOffset(unsigned char*, unsigned long, long) const+92)
#02 pc 0x00000000001f0be0 /system/lib64/libandroid_runtime.so (zip_archive::Inflate(zip_archive::Reader const&, unsigned long, unsigned long, zip_archive::Writer*, unsigned long*)+476)
#03 pc 0x00000000000733fc /system/lib64/libandroidfw.so (android::ZipUtils::inflateToBuffer(android::incfs::map_ptr<void, false>, void*, long, long)+100)
#04 pc 0x0000000000039d40 /system/lib64/libandroidfw.so (android::_CompressedAsset::getBuffer(bool)+104)
#05 pc 0x0000000000039b6c /system/lib64/libandroidfw.so (android::_CompressedAsset::read(void*, unsigned long)+80)
#06 pc 0x000000000016fad4 /system/lib64/libandroid_runtime.so (android::NativeAssetRead(_JNIEnv*, _jclass*, long, _jbyteArray*, int, int)+148)
#07 pc 0x000000000032dbc8 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (art_jni_trampoline+136)
#08 pc 0x000000000069bcd0 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (android.content.res.AssetManager$AssetInputStream.read+64)
#09 pc 0x000000000055734c /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (sun.nio.cs.StreamDecoder.readBytes+236)
#10 pc 0x00000000005579a0 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (sun.nio.cs.StreamDecoder.implRead+880)
#11 pc 0x0000000000557e28 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (sun.nio.cs.StreamDecoder.read+488)
#12 pc 0x0000000000513814 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.io.InputStreamReader.read+52)
#13 pc 0x000000000050d57c /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.io.BufferedReader.fill+460)
#14 pc 0x000000000050dde4 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.io.BufferedReader.readLine+180)
#15 pc 0x000000000050dd18 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.io.BufferedReader.readLine+40)
#16 pc 0x00000000005b9a30 /apex/com.android.art/lib64/libart.so (nterp_helper+4016)
#17 pc 0x00000000004f7ef8 /data/app/~~amiqgtlHYdJpFA2xEq9g1Q==/com.xxx.xxx-L-KmTG_To8d5Fhleh0n5bA==/base.apk (com.applovin.impl.mg.f+72)
#18 pc 0x00000000005b99d4 /apex/com.android.art/lib64/libart.so (nterp_helper+3924)
#19 pc 0x00000000004f7e58 /data/app/~~amiqgtlHYdJpFA2xEq9g1Q==/com.xxx.
xxx -L-KmTG_To8d5Fhleh0n5bA==/base.apk (com.applovin.impl.mg.$r8$lambda$odABHPSpeeoxo8_tDOqhBOy_VtA)
#20 pc 0x00000000005b8ab4 /apex/com.android.art/lib64/libart.so (nterp_helper+52)
#21 pc 0x00000000004c77c8 /data/app/~~amiqgtlHYdJpFA2xEq9g1Q==/com.xxx.
xxx -L-KmTG_To8d5Fhleh0n5bA==/base.apk (
com.applovin.impl.mg$$ExternalSyntheticLambda0.run+4)
#22 pc 0x00000000005ba7f4 /apex/com.android.art/lib64/libart.so (nterp_helper+7540)
#23 pc 0x00000000004ee4f8 /data/app/~~amiqgtlHYdJpFA2xEq9g1Q==/com.xxx.
xxx -L-KmTG_To8d5Fhleh0n5bA==/base.apk (com.applovin.impl.kn.run+4)
#24 pc 0x00000000005ba7f4 /apex/com.android.art/lib64/libart.so (nterp_helper+7540)
#25 pc 0x00000000005161ba /data/app/~~amiqgtlHYdJpFA2xEq9g1Q==/com.xxx.
xxx -L-KmTG_To8d5Fhleh0n5bA==/base.apk (
com.applovin.impl.sm$d.run+158)
#26 pc 0x000000000045faec /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.util.concurrent.Executors$RunnableAdapter.call+60)
#27 pc 0x00000000004f29d4 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.util.concurrent.FutureTask.run+164)
#28 pc 0x0000000000586850 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run+128)
#29 pc 0x000000000054c29c /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.util.concurrent.ThreadPoolExecutor.runWorker+716)
#30 pc 0x0000000000549798 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.util.concurrent.ThreadPoolExecutor$Worker.run+56)
#31 pc 0x000000000040aaa0 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.lang.Thread.run+64)
#32 pc 0x000000000033b3a4 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612)
#33 pc 0x000000000023a5d0 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+144)
#34 pc 0x0000000000539bf4 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1600)
#35 pc 0x00000000005395a4 /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallbackWithUffdGc(void*)+8)
#36 pc 0x00000000000ef578 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208)
#37 pc 0x000000000008c23c /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)"
I am using:
Unity 2022.3.40
Google Mobile Ads Unity Plugin v9.2.0
AppLovin Unity Mediation Plugin 7.3.1
How to fix them?