The horizontal or vertical design of the TBT3-UDZ goes against the grain of other docking stations. Fit the dock in any space standing up or lying flat so there's more room for monitors and peripherals, while keeping a productive and clean workspace.
Note: The USB-C port on the front of the dock supports data transfer only (no video). When connected to a USB-C laptop the front USB-C and USB-A port may be limited to 5Gbps depending on host specifications.
Questions? We're here to help! Please reach out to us at sup...@plugable.com Windows PCs with internet access via another network adapter should automatically download and install drivers from Windows Update without a separate download.
It can provide data transfer rates up to the USB 3.1 Gen 2 (10 gbps) specification depending on the host and device, but does not directly support video in the way that USB-C Alternate Mode does. This limitation makes DisplayLink USB graphics adapters and docking stations ideal on systems that do not have USB-C, or in instances where more displays are needed beyond available video outputs of a PC.
This type of connection comes in a couple different styles depending on whether USB 3.0 and higher transfer rates are supported (bottom graphic). Usually this type of connection is used to plug into USB devices that do not have a fixed cable connected, such as USB docking stations, USB hubs, printers, and others.
One of the first connectors for charging a smartphone, wireless game controller (such as the Sixaxis and DualShock 3), and other small devices such as external hard drives. Not commonly used today, but is still used in some cases. Most devices using USB Mini B are using USB 2.0, though a USB 3.0 variant does exist. This specification also added USB On-The-Go (OTG) functionality, though it is more commonly implemented with Micro USB.
A smaller connector that serves many of the same uses as the Mini B connector, with added optional features such as Mobile High-Definition Link (MHL) to allow devices like smartphones to output video to larger displays without requiring a dedicated port for video output.
The most recent USB connection, USB Type-C (USB-C), represents a major change in what USB can do. The connector is smaller, can be connected in two orientations, is able to carry substantially more power and data, and can directly carry video signals of multiple types (HDMI, DisplayPort, etc.) Intel has also adapted the USB-C connector for use with Thunderbolt 3 and Thunderbolt 4.
More details regarding physical USB connections can be found on Wikipedia . The graphics depicted here are adapted from Wikimedia Commons by various artists under the Creative Commons Attribution-Share Alike 3.0 Unported license.
IEC power requirements for this class of device require that charging via USB not exceed 100W peak charge rate for more than 5 seconds, and so Thunderbolt certification requires a 4W margin to maintain this IEC compliance. Because charging output from any device will always have some amount of variance, implementing a 96W Power Delivery profile combined with robust circuit design ensures the TBT3-UDZ will meet these requirements and achieve 96W sustained charging, with a peak rate of 100W. We are unaware of any real-world scenarios where this will affect charging behavior, but will certainly provide updates if we learn of any edge cases.
Computer networking is a complex topic. In this article, we'll be taking a deep dive on the nuances of network performance for those who need some additional explanation while striving to be concise, and to educate users of various experience levels relating computer hardware and computer networking.
Your LAN is essentially the network inside your home or business. Many homes use a combination modem/router device provided by their Internet Service Provider (ISP). In some cases, especially in businesses, you may have a separate modem and router, along with other equipment connecting to the router such as a network switch.
Almost every type of connection your computer makes to any piece of hardware will have a link rate of some kind. The link rate establishes how fast data can possibly be transferred across any given connection, but it does not guarantee how fast the hardware on either end of the connection will actually transfer data.
The concept of link rates, and their related bottlenecks, is likely best conveyed by giving an example of what connections might be involved in transferring a file from one computer on your LAN to another.
Following this chain, we see that 300Mbps is the slowest link rate established. This means that, regardless of the link rates established elsewhere, the absolute maximum the data can possibly be transferred is 300Mbps.
if we were to change the Wi-Fi connection to a wired Ethernet connection capable of 1Gbps, our performance bottleneck would then become the USB 2.0 connection to the USB drive where the file is stored.
Some may refer to physical hardware connections as "ports". For the purposes of networking, ports are logical constructs that can also be referred to as "network ports". Each network interface has 65,535 of these logical ports. Each port on a network interface is a separate data connection.
Websites like speedtest.net, fast.com, and other performance tools in your web browser are going to use your WAN connection, and are not appropriate for determining if a network adapter is working well.
Transferring files from one computer to another on your LAN is typically not the best way to benchmark a network adapter. File transfers are bottlenecked by a number of things, including performance limitations of the disk the data is on, and often times a lack of establishing parallel network connections to perform the task.
One of the most accurate ways to benchmark network performance on a LAN is by using iPerf . To more effectively benchmark network adapter performance, it is best to establish a point-to-point connection between two PCs, rather than connecting through a router or switch.
To test a connection using iPerf, you'll need at least two network interfaces, and preferably two computers. You'll also need to know the IP (Internet Protocol) address assigned to each network interface . One network interface will function as an iPerf server, and the other network interface will function as an iPerf client. Lastly, you'll need to download the version of iPerf 3.x that's appropriate for your computer's operating system and extract/install it .
Next, you'll need to run iPerf in client mode, targeting the IP address of the server/interface where iPerf is running in server mode. Additionally, we'll run the test for 30 seconds using -t 30 and with four parallel connections using -P 4. Running 4 parallel connections is optimal for saturating a network link.
Unlike a file transfer, iPerf runs in memory on the PC and generates data to send using the CPU directly. This alleviates potential bottlenecks generated by storage devices, and allows you to explicitly control how many parallel connections are being used to transfer data rather than being unsure if parallel network connections are being used by other means.
Most Windows notebook computers power management settings will default to putting the computer to sleep with the lid closed, regardless of any external displays, keyboard, or mouse connected to the computer. If this is happening but you would prefer the system to remain active with the lid closed utilizing the external display or displays, these settings can be changed by performing the following:
Closing the lid should no longer put the computer into sleep mode when an external display and power source is connected, instead one of the external displays should now become the Primary display with the desktop icons instead of the laptop's built-in display.
No, the front USB-C port on the TBT3-UDZ is for data only and does not support USB-C VESA DisplayPort Alternate Mode video output. Displays attached through this dock must be connected to the rear HDMI or DisplayPorts.
No, the front USB-C port on the TBT3-UDZ supports standard USB 3.x 900mA (4.5W) power output. The only USB port on this dock capable of charging a device like a phone or tablet is the front USB-A port which can offer 1.5A (7.5W) via the BC 1.2 CDP charging standard.
Some systems with Thunderbolt 3 support may only have the ability to connect a single display through the Thunderbolt 3 port. This is due to how the system manufacturer has configured the internal circuitry of the computer between the system graphics card and the system Thunderbolt 3 controller. To be specific, they have only routed one DisplayPort video line/stream from the graphics card to the TBT3 controller.
We also see this configuration on many high end gaming laptops or desktop replacement workstation laptops that have one or more dedicated onboard video outputs. Unfortunately, this is often undocumented and you may need to contact your system manufacture to verify if they expect dual monitors will be supported over Thunderbolt 3.
Apple USB-C only systems (without Thunderbolt 3 support) like the 2015 MacBook Retina 12" can only support a single display or will show two screens with mirrored images. This is because Apple does not support DisplayPort MST (multi-stream) which our dock uses to take a single USB-C DisplayPort Alternate Mode video line and connect two displays through it.
Based on customer reports and information online found after this update, it appears that there is a regression in macOS Big Sur 11.1 that is causing video output issues through Thunderbolt 3 devices like our dock such as only a single display works versus two working prior with macOS Big Sur 11.0.1, or video resolutions and/or refresh rates are incorrect (example: only 4K @ 30Hz possible vs expected 4K @ 60Hz).
There is a known issue with the Apple provided built in macOS Ethernet drivers for the Realtek RTL8153 USB 3.0 Ethernet chipset used in our dock (and many other docks and USB Ethernet adapters on the market). When put to sleep, the problematic driver creates an Ethernet broadcast storm which can overwhelm some Ethernet routers.
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