Hi all,
I've been playing around with an internal godoc server and noticed that over long periods of time the memory growth is unbounded. The command I use to invoke godoc is godoc -index=true -index_interval=15m -index_throttle=.30 -maxresults=0. The following images below track the memory usage and change in memory usage over a 24 hour period on a 8 GiB machine. I've also attached a pdf with the data points I gathered during the experiment. Notice how the godoc process consumes 76% of memory by the end of the experiment. Is this indicative of a memory leak in the godoc source code or is this expected behavior?
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Couple of questions:1. What version of godoc and Go are you using ? What is your go env ?
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