Haha I love this game, is the correct answer that I would encode information via the frequency I send pings with?! :D:D
So I have some tls connections between machines, some use http2.ServeConn and act as the server on their connection the other sides of those connections put that connection in a http2.ClientConnPool (with a wrapper over the net.Conn to make it non closing). What I need to know is whether or not there is pinging happening and at what rate to know whether I need to send across requests for the purpose of detecting a dead connection in a reasonable amount of time. Was that what you were hoping I would say or hoping I wouldn't? :)