On Tue, 2020-11-10 at 20:28 -0800, 'Kilos' via golang-nuts wrote:
> You cannot safely mutate a Go map while iterating over it with the
> `range` operator.
This is not true, depending on your definition of "safely". See
https://golang.org/ref/spec#For_statements "For statements with range
clause"
```
3. The iteration order over maps is not specified and is not
guaranteed to be the same from one iteration to the next.
If a map entry that has not yet been reached is removed
during iteration, the corresponding iteration value will
not be produced. If a map entry is created during iteration,
that entry may be produced during the iteration or may be
skipped. The choice may vary for each entry created and
from one iteration to the next. If the map is nil, the
number of iterations is 0.
```
So long as you take into account these caveats, mutating a map during a
range will not corrupt the map or other data structure, and will cause
your application to crash.