New tutorial series: Terminal-based Tetris - Part 1: Procedural polyomino generation

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tsl...@gmail.com

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Jan 19, 2020, 12:28:49 AM1/19/20
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Hey Gophers,

I've just published the first part in a series of tutorials on writing your own Tetris clone. You can find it here:

Michael Baldry

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Jan 20, 2020, 4:00:00 AM1/20/20
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This is cool but the post feels like you are just listing code, without much in the way of explanation of what those code blocks are doing, why you need them and what purpose they have in the grand scheme of the project - I know there is a small paragraph for each one, but I don't think that is enough. Some diagrams of the coordinate system with pieces on, showing what the code is doing on each one would make it easier to understand I think!

Good job

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Michael

tsl...@gmail.com

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Feb 10, 2020, 6:43:41 PM2/10/20
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Thanks for providing your feedback, Michael.  I have updated the tutorial with additional diagrams everywhere it felt appropriate.  Please let me know if you have other thoughts.


On Monday, January 20, 2020 at 1:00:00 AM UTC-8, Michael Baldry wrote:
This is cool but the post feels like you are just listing code, without much in the way of explanation of what those code blocks are doing, why you need them and what purpose they have in the grand scheme of the project - I know there is a small paragraph for each one, but I don't think that is enough. Some diagrams of the coordinate system with pieces on, showing what the code is doing on each one would make it easier to understand I think!

Good job

On Sun, Jan 19, 2020 at 5:28 AM <tsl...@gmail.com> wrote:
Hey Gophers,

I've just published the first part in a series of tutorials on writing your own Tetris clone. You can find it here:

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