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Looks interesting. May I suggest including a link to the examples directory on GitHub on the Web page, though? It took me a long time to find that.— Scott
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It looks like you use 64-bit floats for linear algebra. This is okay, but do know that GPUs tend to be much quicker and play nicer with 32-bit floats.
I also think it's probably incompatible with OS X (which may be deliberate). OS X really, really wants OpenGL to be run on the main thread, not just "the same" thread.