> On Wednesday, 8 September 2021 at 01:19:50 UTC+5:30 Ian Lance Taylor wrote:
>>
>> On Tue, Sep 7, 2021 at 9:25 AM Thor Odinson
>> <
thorodins...@gmail.com> wrote:
>> >
>> > I've built an executable file using Go compiler, but the target environments loader expects the program sections to be in specific order and fails to execute.
>> >
>> > As a result, I'm trying to compile the Go source using 'go tool compile' to generate object files, which I want to link using the clang linker option instead of 'go tool link'.
>> >
>> > Tried building a archive/shared library using go buildmode option, but this includes lot of Go runtime in the built library. If I have to link this library along with other libraries using clang toolchain, this would not resolve the symbols as the statically built library (built using buildmode) has glibc dependency.
>> >
>> > "
>> > /usr/lib/llvm-5.0/bin/ld.lld: error: undefined symbol: stderr
>> > >>> referenced by gcc_libinit.c:29
>> > >>> 000006.o:(x_cgo_sys_thread_create) in archive ./sdlgotest.a
>> > "
>> >
>> > Is there a way to build Go runtime without glibc symbols, so that I can use the archive without relying on gcc toolchain ?
>>
>> I'm not aware of any way to do that.
>>
>> The Go compiler generates a Go-specific object file format, which the
>> clang linker does not understand. The normal way to handle this is to
>> use -buildmode=c-archve, which produces an object that the clang
>> linker does understand; however, as you noted, that assumes that the
>> Go code will be linked with C code and more generally with the C
>> library, which I guess you don't want to do.
>>
>> I'm a bit surprised that the ordinary "go build" output doesn't work
>> for you, as the order of sections is the default one. What section
>> ordering do you need?
>>
>> Ian
>
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