Hello Gophers,
I am excited to share [0] it is a Pure Go implementation of the Opus[1] audio codec. It has a long way to go still, but is far enough long that contributors and users should find it useful!
If you have ever done web conferencing, watched YouTube or played a video games you have probably used Opus. The Opus codec is what makes it possible to send/store audio efficiently. I think having a Pure Go implementation of Opus would enable people to build lots more interesting things with Go.
I did some writing on why I think this is important[2]. If any of this sounds interesting to you please reach out, I need your help :)