Thefirst thing to know, is that the default mode for Hit Box on PC is Xinput - which means it has button functions akin to the Xbox 360 controllers. If you need help setting up your Hit Box for Steam, check out our post here: Hit Box on Steam.
In Walk Mode, you will walk, crouch, and have access to tilt attacks. You can dash and run by double-tapping Left or Right - you can even Tap Jump if you double-tap up. If you are used to playing traditional fighting games, this may be the mode you want to try first. However, if you do not want to double-tap, you can set a Run-Button: when held, it will allow you run and Tap Jump.
The Hit Box was designed with jump in traditional fighters (the Up button) in the same location as the keyboard's space bar (a fairly popular spot for jump for keyboard players of various games). Being able to access Tap Jump helps us maintain the intentions of the Hit Box's design.
Since this makes the technique more difficult, when the Rivals team was intentionally trying to make it easier in this game, we recommend using the typical Jump+Dodge button combination for wavedashes.
If you have any questions about Rivals of Aether on Hit Box, please join our community on Discord and visit the #rivals-of-aether channel. In addition, be sure explore the "Hit Box" and RoA" tags at the bottom of the post for more How-To content.
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