I'm starting a large DirectX application and it would be cool to do it
all with Emacs for Windows. I don't see any tutorials for getting them
to work together but I presume you could do it just like any other
library.
I have emacs installed and working; other than downloading the DirectX
9.0c SDK, which (free) compiler would be best to use with Emacs/
DirectX and how would I set the project up to link with the DirectX
library?
Thanks.
> I have emacs installed and working; other than downloading the DirectX
> 9.0c SDK, which (free) compiler would be best to use with Emacs/
> DirectX and how would I set the project up to link with the DirectX
> library?
I don't have any DirectX programming experience, but I assume that
maintaining linker options is the task of your build system, not Emacs,
although Emacs may be integrated with some of them.
--
Happy Hacking.