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Structure of gnuchess

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dragonsoul178 .

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Feb 13, 2015, 10:09:58 AM2/13/15
to bug-gn...@gnu.org
Hello,

I assume gnuchess developers here?

My question concerns the version 6 of Gnuchess, and it´s structure.

I see that it uses array-based lists, rather than than linked lists in move generation!?
Dave suggests that I should study C++ algorithms to understand such code, while I´m not sure. Probably list classes as such can be implemented without using any STL operations found in <algorithm>.

So, my question is that is there any textbook out there to teach how to use array-based lists? I hope I was clear enough and my question can be answered reasonably,

Regards

Antonio Ceballos

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Feb 13, 2015, 4:35:16 PM2/13/15
to dragonsoul178 ., bug-gn...@gnu.org
Thanks for your interest in GNU Chess. I am afraid that I don't quite 
follow your point. Certainly, GNU Chess 6 is compiled in C++ even
though it mainly uses C constructs rather than (non C) C++ specific
constructs.

If you want to be more specific wrt your purposes with GNU Chess,
I might try to give you a better focused reply.

Regards,
Antonio Ceballos


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